初始化游戏小组管理系统后端项目
- 基于 NestJS + TypeScript + MySQL + Redis 架构 - 完整的模块化设计(认证、用户、小组、游戏、预约等) - JWT 认证和 RBAC 权限控制系统 - Docker 容器化部署支持 - 添加 CLAUDE.md 项目开发指南 - 配置 .gitignore 忽略文件 Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
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45
src/common/guards/roles.guard.ts
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45
src/common/guards/roles.guard.ts
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import { Injectable, CanActivate, ExecutionContext, ForbiddenException } from '@nestjs/common';
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import { Reflector } from '@nestjs/core';
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import { ROLES_KEY } from '../decorators/roles.decorator';
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import { UserRole } from '../enums';
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import { ErrorCode, ErrorMessage } from '../interfaces/response.interface';
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/**
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* 角色守卫
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* 检查用户是否拥有所需的角色
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*/
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@Injectable()
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export class RolesGuard implements CanActivate {
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constructor(private reflector: Reflector) {}
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canActivate(context: ExecutionContext): boolean {
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const requiredRoles = this.reflector.getAllAndOverride<UserRole[]>(
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ROLES_KEY,
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[context.getHandler(), context.getClass()],
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);
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if (!requiredRoles) {
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return true;
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}
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const { user } = context.switchToHttp().getRequest();
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if (!user) {
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throw new ForbiddenException({
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code: ErrorCode.UNAUTHORIZED,
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message: ErrorMessage[ErrorCode.UNAUTHORIZED],
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});
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}
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const hasRole = requiredRoles.some((role) => user.role === role);
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if (!hasRole) {
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throw new ForbiddenException({
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code: ErrorCode.NO_PERMISSION,
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message: ErrorMessage[ErrorCode.NO_PERMISSION],
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});
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}
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return true;
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}
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}
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