Files
gamegroup/src/common/guards/jwt-auth.guard.ts
UGREEN USER b25aa5b143 初始化游戏小组管理系统后端项目
- 基于 NestJS + TypeScript + MySQL + Redis 架构
- 完整的模块化设计(认证、用户、小组、游戏、预约等)
- JWT 认证和 RBAC 权限控制系统
- Docker 容器化部署支持
- 添加 CLAUDE.md 项目开发指南
- 配置 .gitignore 忽略文件

Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
2026-01-28 10:42:06 +08:00

44 lines
1.2 KiB
TypeScript

import { Injectable, ExecutionContext, UnauthorizedException } from '@nestjs/common';
import { AuthGuard } from '@nestjs/passport';
import { Reflector } from '@nestjs/core';
import { IS_PUBLIC_KEY } from '../decorators/public.decorator';
import { ErrorCode, ErrorMessage } from '../interfaces/response.interface';
/**
* JWT 认证守卫
* 默认所有接口都需要认证,除非使用 @Public() 装饰器
*/
@Injectable()
export class JwtAuthGuard extends AuthGuard('jwt') {
constructor(private reflector: Reflector) {
super();
}
canActivate(context: ExecutionContext) {
// 检查是否是公开接口
const isPublic = this.reflector.getAllAndOverride<boolean>(IS_PUBLIC_KEY, [
context.getHandler(),
context.getClass(),
]);
if (isPublic) {
return true;
}
return super.canActivate(context);
}
handleRequest(err: any, user: any, info: any) {
if (err || !user) {
throw (
err ||
new UnauthorizedException({
code: ErrorCode.UNAUTHORIZED,
message: ErrorMessage[ErrorCode.UNAUTHORIZED],
})
);
}
return user;
}
}