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gamegroup2/frontend/src/api/games.ts
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// src/api/games.ts
import pb from './pocketbase'
import type { Game, GamePlatform } from '@/types'
// 获取游戏列表
export async function getGames(options?: {
page?: number
limit?: number
platform?: GamePlatform
search?: string
}): Promise<{ items: Game[], total: number }> {
const { page = 1, limit = 20, platform, search } = options || {}
let filter = ''
if (platform) {
filter = `platform="${platform}"`
}
if (search) {
const searchFilter = `name ~ "${search}"`
filter = filter ? `${filter} && ${searchFilter}` : searchFilter
}
const result = await pb.collection('games').getList(page, limit, {
filter,
sort: '-popularCount'
})
return {
items: result.items as unknown as Game[],
total: result.totalItems
}
}
// 获取热门游戏
export async function getPopularGames(limit = 10): Promise<Game[]> {
const result = await pb.collection('games').getList(1, limit, {
sort: '-popularCount'
})
return result.items as unknown as Game[]
}
// 搜索游戏
export async function searchGames(query: string, limit = 20): Promise<Game[]> {
if (!query.trim()) return []
const result = await pb.collection('games').getList(1, limit, {
filter: `name ~ "${query}"`,
sort: '-popularCount'
})
return result.items as unknown as Game[]
}
// 添加游戏(需要管理员权限)
export async function addGame(data: {
name: string
platform: GamePlatform
tags?: string[]
cover?: string
}) {
return pb.collection('games').create(data)
}
// 更新游戏热度
export async function incrementGamePopularity(gameId: string) {
const game = await pb.collection('games').getOne(gameId)
return pb.collection('games').update(gameId, {
popularCount: (game.popularCount || 0) + 1
})
}
// 获取游戏详情
export async function getGame(gameId: string): Promise<Game> {
return pb.collection('games').getOne(gameId) as unknown as Game
}
// 按平台获取游戏
export async function getGamesByPlatform(platform: GamePlatform): Promise<Game[]> {
const result = await pb.collection('games').getList(1, 50, {
filter: `platform="${platform}"`,
sort: '-popularCount'
})
return result.items as unknown as Game[]
}
// 获取所有平台
export function getAllPlatforms(): GamePlatform[] {
return ['PC', 'PS5', 'Xbox', 'Switch', 'Mobile']
}
// 订阅游戏变更
export function subscribeGames(callback: (game: Game) => void) {
return pb.collection('games').subscribe('*', (payload) => {
callback(payload.record as unknown as Game)
})
}