feat: add GameGroup2 project with frontend and backend
- Add .gitignore for Node.js and PocketBase projects - Add frontend (Vue 3 + Vite + TypeScript) - Add backend (PocketBase) - Add deployment scripts and Docker compose configs Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
This commit is contained in:
@@ -0,0 +1,98 @@
|
||||
// src/api/games.ts
|
||||
import pb from './pocketbase'
|
||||
import type { Game, GamePlatform } from '@/types'
|
||||
|
||||
// 获取游戏列表
|
||||
export async function getGames(options?: {
|
||||
page?: number
|
||||
limit?: number
|
||||
platform?: GamePlatform
|
||||
search?: string
|
||||
}): Promise<{ items: Game[], total: number }> {
|
||||
const { page = 1, limit = 20, platform, search } = options || {}
|
||||
|
||||
let filter = ''
|
||||
if (platform) {
|
||||
filter = `platform="${platform}"`
|
||||
}
|
||||
if (search) {
|
||||
const searchFilter = `name ~ "${search}"`
|
||||
filter = filter ? `${filter} && ${searchFilter}` : searchFilter
|
||||
}
|
||||
|
||||
const result = await pb.collection('games').getList(page, limit, {
|
||||
filter,
|
||||
sort: '-popularCount'
|
||||
})
|
||||
|
||||
return {
|
||||
items: result.items as unknown as Game[],
|
||||
total: result.totalItems
|
||||
}
|
||||
}
|
||||
|
||||
// 获取热门游戏
|
||||
export async function getPopularGames(limit = 10): Promise<Game[]> {
|
||||
const result = await pb.collection('games').getList(1, limit, {
|
||||
sort: '-popularCount'
|
||||
})
|
||||
|
||||
return result.items as unknown as Game[]
|
||||
}
|
||||
|
||||
// 搜索游戏
|
||||
export async function searchGames(query: string, limit = 20): Promise<Game[]> {
|
||||
if (!query.trim()) return []
|
||||
|
||||
const result = await pb.collection('games').getList(1, limit, {
|
||||
filter: `name ~ "${query}"`,
|
||||
sort: '-popularCount'
|
||||
})
|
||||
|
||||
return result.items as unknown as Game[]
|
||||
}
|
||||
|
||||
// 添加游戏(需要管理员权限)
|
||||
export async function addGame(data: {
|
||||
name: string
|
||||
platform: GamePlatform
|
||||
tags?: string[]
|
||||
cover?: string
|
||||
}) {
|
||||
return pb.collection('games').create(data)
|
||||
}
|
||||
|
||||
// 更新游戏热度
|
||||
export async function incrementGamePopularity(gameId: string) {
|
||||
const game = await pb.collection('games').getOne(gameId)
|
||||
return pb.collection('games').update(gameId, {
|
||||
popularCount: (game.popularCount || 0) + 1
|
||||
})
|
||||
}
|
||||
|
||||
// 获取游戏详情
|
||||
export async function getGame(gameId: string): Promise<Game> {
|
||||
return pb.collection('games').getOne(gameId) as unknown as Game
|
||||
}
|
||||
|
||||
// 按平台获取游戏
|
||||
export async function getGamesByPlatform(platform: GamePlatform): Promise<Game[]> {
|
||||
const result = await pb.collection('games').getList(1, 50, {
|
||||
filter: `platform="${platform}"`,
|
||||
sort: '-popularCount'
|
||||
})
|
||||
|
||||
return result.items as unknown as Game[]
|
||||
}
|
||||
|
||||
// 获取所有平台
|
||||
export function getAllPlatforms(): GamePlatform[] {
|
||||
return ['PC', 'PS5', 'Xbox', 'Switch', 'Mobile']
|
||||
}
|
||||
|
||||
// 订阅游戏变更
|
||||
export function subscribeGames(callback: (game: Game) => void) {
|
||||
return pb.collection('games').subscribe('*', (payload) => {
|
||||
callback(payload.record as unknown as Game)
|
||||
})
|
||||
}
|
||||
Reference in New Issue
Block a user