feat(voice): add real-time voice room with LiveKit
- LiveKit WebRTC SFU container in docker-compose - Voice token microservice (Node.js + Express) - VoiceRoom page with member grid and controls - useVoiceRoom composable for LiveKit connection - Voice entry button in TeamSessionPanel - Nginx proxy for voice-token service API Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
This commit is contained in:
@@ -4,7 +4,7 @@ This file provides guidance to Claude Code (claude.ai/code) when working with co
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## 项目概述
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Game Group V2 — 游戏组队管理平台。用户创建/加入群组,组队开黑,管理游戏库。
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Game Group V2 — 游戏组队管理平台。用户创建/加入群组,组队开黑,管理游戏库、投票、积分竞猜、账本和资产。
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## 开发命令
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@@ -20,6 +20,11 @@ cd frontend && npm run dev
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./deploy-dev.sh # 构建 + 部署 Dev 前端 (端口 7033)
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./deploy-uat.sh # 构建 + 部署 UAT 前端 + 后端 (端口 7034/8712)
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./stop-all.sh # 停止所有服务
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# 查看日志
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docker logs -f gamegroup-pb # 后端
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docker logs -f gamegroup-frontend-dev # Dev
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docker logs -f gamegroup-frontend-uat # UAT
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```
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**重要**: 不要在本地启动 vite dev server,使用 Docker 部署后通过端口访问测试。Dev 环境在 `http://192.168.1.14:7033`。部署到 UAT 前必须等用户确认。
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@@ -48,16 +53,16 @@ Docker Compose 文件:`docker-compose.backend.yml`、`docker-compose.dev.yml`
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```
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pocketbase.ts (PB 客户端初始化)
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→ router guards (isAuthenticated 检查)
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→ stores (user/group/team/notification)
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→ api/ (PocketBase CRUD 封装)
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→ stores (user/group/team/notification/poll/ledger/asset/memory)
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→ api/ (PocketBase CRUD 封装,每个领域一个文件)
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→ components + views
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```
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- **`api/pocketbase.ts`** — 单例 PocketBase 客户端,导出 `pb`、`getCurrentUser()`、`isAuthenticated()`、`logout()`
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- **`api/`** — 每个领域一个文件(`users.ts`, `groups.ts`, `sessions.ts`, `invitations.ts`, `games.ts`),封装 CRUD 和过滤逻辑
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- **`api/`** — 每个领域一个文件(`users.ts`, `groups.ts`, `sessions.ts`, `invitations.ts`, `games.ts`, `polls.ts`, `bets.ts`, `points.ts`, `ledgers.ts`, `assets.ts`, `memories.ts`, `notifications.ts`, `gameBlacklist.ts`, `playerBlacklist.ts`)
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- **`stores/`** — Pinia stores,组合式 API 风格(`defineStore('name', () => {...})`)
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- **`composables/useRealtime.ts`** — 统一管理 PocketBase 实时订阅,组件卸载时自动清理
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- **`types/index.ts`** — 所有接口集中定义 + `displayName()` 工具函数
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- **`types/index.ts`** — 所有接口集中定义 + `displayName()` 工具函数 + 状态映射常量(如 `UserStatusMap`、`TeamStatusMap`)
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### 认证流程
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@@ -65,6 +70,10 @@ pocketbase.ts (PB 客户端初始化)
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- 登录:支持昵称/邮箱/username 登录。输入不含 `@` 时查询 `users` collection 的 `name`/`username` 字段,获取 `username` 后调用 `authWithPassword(username, password)`
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- 路由守卫:`requiresAuth` 跳转登录页,`requiresGuest` 跳转首页
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### 路由结构
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Layout (`/`) 下所有认证页面为子路由:Home, GroupView (`/group/:id`), LedgerView (`/group/:groupId/ledger`), AssetView (`/group/:groupId/assets`), BlacklistView (`/group/:groupId/blacklist`), GamesLibrary, Profile, Settings, Changelog。Login/Register 为独立路由。
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### Vite 代理 vs Nginx
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开发环境 Vite 将 `/api` 代理到 PocketBase(去掉 `/api` 前缀)。生产环境 nginx 做同样代理,SSE realtime 连接额外禁用 buffering。
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@@ -78,6 +87,15 @@ pocketbase.ts (PB 客户端初始化)
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- **games** — 游戏库,归属 group,含平台、标签、封面
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- **game_comments** / **game_favorites** — 评论和收藏
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- **join_requests** — 入群申请
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- **polls** / **poll_options** / **poll_votes** — 投票(选项投票/点名),含匿名、截止时间
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- **bets** / **bet_options** / **bet_entries** — 积分竞猜,含下注范围和结算
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- **point_logs** — 积分流水(vote/team/memory/bet 行为)
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- **memories** — 多媒体记忆(图片/视频/音频/文档),归属 group
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- **ledgers** — 群组账本(收入/支出),按游戏/聚餐/设备/交通分类
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- **assets** — 群组资产(游戏账号/主机/设备/配件),含当前持有者
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- **game_blacklist** — 游戏黑名单(行为/外挂/坑货/环境差)
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- **player_blacklist** — 玩家黑名单(标签:挂机/送人头/喷人等)
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- **notifications** — 站内通知(投票/组队/入群等事件)
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### PocketBase 注意事项
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@@ -86,3 +104,4 @@ pocketbase.ts (PB 客户端初始化)
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- 数据迁移在 `backend/pb_migrations/`,由管理面板操作自动生成。**不要**为 `username` 等系统字段创建 `addField` 迁移,会导致 `duplicate column` 错误
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- PocketBase 管理面板:`admin@example.com` / `admin123456`
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- 前端 `.env` 文件:`VITE_PB_URL` 配置后端地址,`VITE_PORT` 配置开发端口
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- API 调用添加 `$autoCancel: false` 避免 PocketBase SDK 自动取消请求
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@@ -0,0 +1,7 @@
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FROM node:20-alpine
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WORKDIR /app
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COPY package.json package-lock.json* ./
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RUN npm install --production
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COPY server.js .
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EXPOSE 7882
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CMD ["npm", "start"]
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@@ -0,0 +1,12 @@
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{
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"name": "gamegroup-voice-token",
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"private": true,
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"type": "module",
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"scripts": {
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"start": "node server.js"
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},
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"dependencies": {
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"livekit-server-sdk": "^2.0",
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"express": "^4.21"
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}
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}
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@@ -0,0 +1,74 @@
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import express from 'express'
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import { AccessToken } from 'livekit-server-sdk'
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const app = express()
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app.use(express.json())
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const API_KEY = process.env.LIVEKIT_API_KEY || 'APIyxZGQjM2'
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const API_SECRET = process.env.LIVEKIT_API_SECRET || 'secretNmU4ZDU3YjA0OWIxNDM4YjhlNWY3YTFjZGUzOWRi'
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const PB_URL = process.env.PB_URL || 'http://gamegroup-pb:8090'
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const PORT = process.env.PORT || 7882
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app.post('/api/voice-token/:sessionId', async (req, res) => {
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try {
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const { sessionId } = req.params
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const authHeader = req.headers.authorization
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if (!authHeader) {
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return res.status(401).json({ error: '未登录' })
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}
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// 验证用户 token — 调用 PocketBase
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const pbRes = await fetch(`${PB_URL}/api/collections/users/auth-refresh`, {
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method: 'POST',
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headers: { Authorization: authHeader },
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})
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if (!pbRes.ok) {
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return res.status(401).json({ error: '认证失败' })
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}
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const userData = await pbRes.json()
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const userId = userData.record?.id
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const userName = userData.record?.name || userData.record?.username || userId
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if (!userId) {
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return res.status(401).json({ error: '无效用户' })
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}
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// 获取 session 并验证成员
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const sessionRes = await fetch(`${PB_URL}/api/collections/team_sessions/records/${sessionId}`, {
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headers: { Authorization: authHeader },
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})
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if (!sessionRes.ok) {
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return res.status(404).json({ error: '未找到临时小组' })
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}
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const session = await sessionRes.json()
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const members = session.members || []
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if (!members.includes(userId)) {
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return res.status(403).json({ error: '你不是该小队的成员' })
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}
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// 签发 LiveKit token
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const at = new AccessToken(API_KEY, API_SECRET, {
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identity: userId,
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name: userName,
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})
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at.addGrant({
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roomJoin: true,
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room: `team-${sessionId}`,
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canPublish: true,
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canSubscribe: true,
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})
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const token = await at.toJwt()
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res.json({ token })
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} catch (err) {
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console.error('Voice token error:', err)
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res.status(500).json({ error: '服务器错误' })
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}
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})
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app.get('/health', (_req, res) => {
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res.json({ status: 'ok' })
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})
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app.listen(PORT, () => {
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console.log(`Voice token service listening on :${PORT}`)
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})
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@@ -33,6 +33,22 @@ services:
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networks:
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- gamegroup-net
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voice-token:
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build:
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context: ./backend/voice-token-service
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container_name: gamegroup-voice-token
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ports:
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- "7882:7882"
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environment:
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- LIVEKIT_API_KEY=APIyxZGQjM2
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- LIVEKIT_API_SECRET=secretNmU4ZDU3YjA0OWIxNDM4YjhlNWY3YTFjZGUzOWRi
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- PB_URL=http://gamegroup-pb:8090
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restart: unless-stopped
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depends_on:
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- pocketbase
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networks:
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- gamegroup-net
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networks:
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gamegroup-net:
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driver: bridge
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@@ -33,6 +33,22 @@ services:
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networks:
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- gamegroup-net
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voice-token:
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build:
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context: ./backend/voice-token-service
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container_name: gamegroup-voice-token
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ports:
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- "7882:7882"
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environment:
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- LIVEKIT_API_KEY=APIyxZGQjM2
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- LIVEKIT_API_SECRET=secretNmU4ZDU3YjA0OWIxNDM4YjhlNWY3YTFjZGUzOWRi
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- PB_URL=http://gamegroup-pb-uat:8090
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restart: unless-stopped
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depends_on:
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- pocketbase-uat
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networks:
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- gamegroup-net
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frontend-uat:
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build:
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context: ./frontend
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@@ -0,0 +1,74 @@
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# 语音房间功能设计
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## 概述
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在组队功能中加入实时语音通话,基于 LiveKit(开源 WebRTC SFU),独立语音房间页面。
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## 架构
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```
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Vue 前端 (VoiceRoom) ←→ PocketBase (token 签发 hook) ←→ LiveKit (音视频 SFU)
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```
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## 技术选型
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- **LiveKit Server** — 开源 WebRTC SFU,Docker 部署
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- **livekit-client** — 前端核心 SDK
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- **@livekit/components-vue** — Vue 组件封装
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- **livekit-server-sdk (Node.js)** — PocketBase hook 中签发 token
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## 数据模型
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team_sessions 新增字段:
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- `voiceRoom: string` — LiveKit 房间名
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- `voiceActive: boolean` — 语音房间是否活跃
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## Token 签发
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PocketBase JS hook (`/api/voice-token/{sessionId}`):
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1. 验证请求者是 session 成员
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2. 用 LiveKit API key/secret 签发 JWT
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3. room = `team-{sessionId}`,identity = userId
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4. 返回 `{ token: "..." }`
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## 前端
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### 路由
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`/group/:groupId/voice/:sessionId` — 独立语音房间页面
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### 页面结构 (VoiceRoom.vue)
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- 顶部:房间名 + 离开按钮
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- 中部:成员头像网格,说话时绿圈动画
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- 底部:麦克风开关、扬声器开关、成员列表
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### 入口
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GroupView 组队卡片上加"语音"按钮,recruiting/playing 状态时显示。
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## 文件变更
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### 新增
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- `frontend/src/views/VoiceRoom.vue`
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- `frontend/src/api/voice.ts`
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- `frontend/src/composables/useVoiceRoom.ts`
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- `frontend/src/components/voice/VoiceMemberGrid.vue`
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- `frontend/src/components/voice/VoiceControls.vue`
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- `backend/pb_hooks/voice-token.pb.js`
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- `backend/pb_hooks/package.json`
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### 修改
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- `frontend/src/types/index.ts` — TeamSession 加字段
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- `frontend/src/router/index.ts` — 加路由
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- `frontend/src/views/GroupView.vue` — 加入口按钮
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- `docker-compose.backend.yml` — 加 LiveKit 容器
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- `docker-compose.uat.yml` — 同步加 LiveKit
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## 部署
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- PocketBase 启用 JS hooks
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- LiveKit 端口:7880 (HTTP)、7881 (UDP/RTC)
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- 局域网无需 TURN 服务器
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@@ -0,0 +1,924 @@
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# 语音房间功能 Implementation Plan
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> **For Claude:** REQUIRED SUB-SKILL: Use superpowers:executing-plans to implement this plan task-by-task.
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**Goal:** 在组队功能中集成 LiveKit 实时语音通话,提供独立语音房间页面。
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**Architecture:** LiveKit Server (Docker) 提供 WebRTC SFU 服务。PocketBase JS hook 签发 LiveKit token。前端用 livekit-client + @livekit/components-vue 实现语音房间 UI。
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**Tech Stack:** LiveKit Server, livekit-client, @livekit/components-vue, livekit-server-sdk (Node.js)
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---
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### Task 1: Docker 基础设施 — 添加 LiveKit 容器
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**Files:**
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- Modify: `docker-compose.backend.yml`
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- Modify: `docker-compose.uat.yml`
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**Step 1: 在 docker-compose.backend.yml 添加 LiveKit 服务**
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在 pocketbase 服务之后、networks 之前添加:
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```yaml
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livekit:
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image: livekit/livekit-server:v1.7
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container_name: gamegroup-livekit
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ports:
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- "7880:7880"
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- "7881:7881/udp"
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environment:
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- LIVEKIT_KEYS="APIyxZGQjM2: secretNmU4ZDU3YjA0OWIxNDM4YjhlNWY3YTFjZGUzOWRi"
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command: --dev
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restart: unless-stopped
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networks:
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- gamegroup-net
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```
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**Step 2: 在 docker-compose.uat.yml 同步添加**
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在 pocketbase-uat 服务之后、frontend-uat 之前添加同样的 LiveKit 服务,端口相同(UAT 和 Dev 共享同一台机器的 Docker 网络)。
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**Step 3: 启动验证**
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Run: `docker compose -f docker-compose.backend.yml up -d livekit`
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Expected: 容器正常启动,`docker logs gamegroup-livekit` 显示 LiveKit listening on :7880
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||||
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||||
**Step 4: Commit**
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||||
|
||||
```bash
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git add docker-compose.backend.yml docker-compose.uat.yml
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git commit -m "feat(voice): add LiveKit server container to docker-compose"
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```
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||||
---
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||||
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||||
### Task 2: 安装前端 LiveKit 依赖
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||||
|
||||
**Files:**
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- Modify: `frontend/package.json`
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**Step 1: 安装依赖**
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|
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Run: `cd frontend && npm install livekit-client @livekit/components-vue`
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**Step 2: 验证安装**
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||||
|
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Run: `cd frontend && npm ls livekit-client @livekit/components-vue`
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||||
Expected: 两个包正常列出
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||||
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||||
**Step 3: Commit**
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||||
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||||
```bash
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||||
git add frontend/package.json frontend/package-lock.json
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||||
git commit -m "feat(voice): add livekit-client and components-vue dependencies"
|
||||
```
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||||
|
||||
---
|
||||
|
||||
### Task 3: 前端 API 层 — voice.ts
|
||||
|
||||
**Files:**
|
||||
- Create: `frontend/src/api/voice.ts`
|
||||
|
||||
**Step 1: 创建 voice.ts API 封装**
|
||||
|
||||
```typescript
|
||||
// src/api/voice.ts
|
||||
import { pb } from './pocketbase'
|
||||
|
||||
const LIVEKIT_URL = import.meta.env.VITE_LIVEKIT_URL || 'ws://192.168.1.14:7880'
|
||||
|
||||
export function getLiveKitUrl(): string {
|
||||
return LIVEKIT_URL
|
||||
}
|
||||
|
||||
export async function fetchVoiceToken(sessionId: string): Promise<string> {
|
||||
const user = pb.authStore.model
|
||||
if (!user) throw new Error('未登录')
|
||||
|
||||
// 先验证用户是该 session 的成员
|
||||
const session = await pb.collection('team_sessions').getOne(sessionId)
|
||||
const members: string[] = (session as any).members || []
|
||||
if (!members.includes(user.id)) {
|
||||
throw new Error('你不是该小队的成员')
|
||||
}
|
||||
|
||||
// 调用 PocketBase hook 获取 token
|
||||
// 如果 hook 未部署,用前端 fallback 方案(仅开发用)
|
||||
try {
|
||||
const res = await pb.send(`/api/voice-token/${sessionId}`, {
|
||||
method: 'POST',
|
||||
})
|
||||
return res.token
|
||||
} catch {
|
||||
// Hook 不可用时,提示用户
|
||||
throw new Error('语音服务暂不可用,请检查 LiveKit 配置')
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
**Step 2: 添加 .env 配置**
|
||||
|
||||
在 `frontend/.env.dev` 和 `frontend/.env.uat` 中添加:
|
||||
```
|
||||
VITE_LIVEKIT_URL=ws://192.168.1.14:7880
|
||||
```
|
||||
|
||||
**Step 3: Commit**
|
||||
|
||||
```bash
|
||||
git add frontend/src/api/voice.ts frontend/.env.dev frontend/.env.uat
|
||||
git commit -m "feat(voice): add voice API layer with LiveKit token fetch"
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
### Task 4: 类型更新 — TeamSession 加语音字段
|
||||
|
||||
**Files:**
|
||||
- Modify: `frontend/src/types/index.ts:80-94`
|
||||
|
||||
**Step 1: 在 TeamSession interface 中添加字段**
|
||||
|
||||
在 `updated: string` 之后、`expand?` 之前添加:
|
||||
|
||||
```typescript
|
||||
voiceRoom?: string
|
||||
voiceActive?: boolean
|
||||
```
|
||||
|
||||
**Step 2: Commit**
|
||||
|
||||
```bash
|
||||
git add frontend/src/types/index.ts
|
||||
git commit -m "feat(voice): add voiceRoom and voiceActive fields to TeamSession type"
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
### Task 5: composable — useVoiceRoom.ts
|
||||
|
||||
**Files:**
|
||||
- Create: `frontend/src/composables/useVoiceRoom.ts`
|
||||
|
||||
**Step 1: 创建 useVoiceRoom composable**
|
||||
|
||||
```typescript
|
||||
// src/composables/useVoiceRoom.ts
|
||||
import { ref, onUnmounted } from 'vue'
|
||||
import { Room, RoomEvent, Track, RemoteParticipant, LocalParticipant } from 'livekit-client'
|
||||
import { fetchVoiceToken, getLiveKitUrl } from '@/api/voice'
|
||||
|
||||
export interface VoiceParticipant {
|
||||
identity: string
|
||||
name: string
|
||||
isSpeaking: boolean
|
||||
isMuted: boolean
|
||||
avatar?: string
|
||||
}
|
||||
|
||||
export function useVoiceRoom() {
|
||||
const room = ref<Room | null>(null)
|
||||
const connected = ref(false)
|
||||
const participants = ref<Map<string, VoiceParticipant>>(new Map())
|
||||
const micEnabled = ref(true)
|
||||
const speakerEnabled = ref(true)
|
||||
const error = ref<string | null>(null)
|
||||
|
||||
async function connect(sessionId: string, userId: string) {
|
||||
try {
|
||||
error.value = null
|
||||
const token = await fetchVoiceToken(sessionId)
|
||||
const livekitUrl = getLiveKitUrl()
|
||||
|
||||
const newRoom = new Room()
|
||||
|
||||
newRoom.on(RoomEvent.TrackSubscribed, (_track, pub, participant) => {
|
||||
updateParticipant(participant)
|
||||
})
|
||||
|
||||
newRoom.on(RoomEvent.TrackUnsubscribed, (_track, pub, participant) => {
|
||||
updateParticipant(participant)
|
||||
})
|
||||
|
||||
newRoom.on(RoomEvent.ParticipantConnected, (participant) => {
|
||||
updateParticipant(participant)
|
||||
})
|
||||
|
||||
newRoom.on(RoomEvent.ParticipantDisconnected, (participant) => {
|
||||
participants.value.delete(participant.identity)
|
||||
participants.value = new Map(participants.value)
|
||||
})
|
||||
|
||||
newRoom.on(RoomEvent.ActiveSpeakersChanged, (speakers) => {
|
||||
const speakerIds = new Set(speakers.map(s => s.identity))
|
||||
for (const [id, p] of participants.value) {
|
||||
p.isSpeaking = speakerIds.has(id)
|
||||
}
|
||||
participants.value = new Map(participants.value)
|
||||
})
|
||||
|
||||
newRoom.on(RoomEvent.TrackMuted, (pub, participant) => {
|
||||
updateParticipant(participant)
|
||||
})
|
||||
|
||||
newRoom.on(RoomEvent.TrackUnmuted, (pub, participant) => {
|
||||
updateParticipant(participant)
|
||||
})
|
||||
|
||||
await newRoom.connect(livekitUrl, token)
|
||||
|
||||
// 添加本地参与者
|
||||
updateParticipant(newRoom.localParticipant)
|
||||
|
||||
// 添加已有远端参与者
|
||||
for (const p of newRoom.remoteParticipants.values()) {
|
||||
updateParticipant(p)
|
||||
}
|
||||
|
||||
// 发布本地麦克风
|
||||
await newRoom.localParticipant.setMicrophoneEnabled(true)
|
||||
|
||||
room.value = newRoom
|
||||
connected.value = true
|
||||
} catch (e: any) {
|
||||
error.value = e.message || '连接语音房间失败'
|
||||
console.error('Voice room connect error:', e)
|
||||
}
|
||||
}
|
||||
|
||||
function updateParticipant(participant: LocalParticipant | RemoteParticipant) {
|
||||
const isLocal = participant instanceof LocalParticipant
|
||||
const audioTrack = isLocal
|
||||
? participant.audioTrackPublications.values().next().value
|
||||
: participant.audioTrackPublications.values().next().value
|
||||
|
||||
const vp: VoiceParticipant = {
|
||||
identity: participant.identity,
|
||||
name: participant.name || participant.identity,
|
||||
isSpeaking: participant.isSpeaking,
|
||||
isMuted: audioTrack?.isMuted ?? true,
|
||||
}
|
||||
|
||||
participants.value.set(participant.identity, vp)
|
||||
participants.value = new Map(participants.value)
|
||||
}
|
||||
|
||||
async function toggleMic() {
|
||||
if (!room.value) return
|
||||
const enabled = !micEnabled.value
|
||||
await room.value.localParticipant.setMicrophoneEnabled(enabled)
|
||||
micEnabled.value = enabled
|
||||
updateParticipant(room.value.localParticipant)
|
||||
}
|
||||
|
||||
async function toggleSpeaker() {
|
||||
if (!room.value) return
|
||||
speakerEnabled.value = !speakerEnabled.value
|
||||
for (const p of room.value.remoteParticipants.values()) {
|
||||
for (const pub of p.audioTrackPublications.values()) {
|
||||
if (pub.track) {
|
||||
pub.track.enabled = speakerEnabled.value
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
async function disconnect() {
|
||||
if (room.value) {
|
||||
await room.value.disconnect()
|
||||
room.value = null
|
||||
}
|
||||
connected.value = false
|
||||
participants.value = new Map()
|
||||
micEnabled.value = true
|
||||
speakerEnabled.value = true
|
||||
}
|
||||
|
||||
return {
|
||||
room,
|
||||
connected,
|
||||
participants,
|
||||
micEnabled,
|
||||
speakerEnabled,
|
||||
error,
|
||||
connect,
|
||||
disconnect,
|
||||
toggleMic,
|
||||
toggleSpeaker,
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
**Step 2: Commit**
|
||||
|
||||
```bash
|
||||
git add frontend/src/composables/useVoiceRoom.ts
|
||||
git commit -m "feat(voice): add useVoiceRoom composable with LiveKit connection management"
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
### Task 6: 语音组件 — VoiceMemberGrid + VoiceControls
|
||||
|
||||
**Files:**
|
||||
- Create: `frontend/src/components/voice/VoiceMemberGrid.vue`
|
||||
- Create: `frontend/src/components/voice/VoiceControls.vue`
|
||||
|
||||
**Step 1: 创建 VoiceMemberGrid.vue**
|
||||
|
||||
成员头像网格,说话时有绿圈呼吸动画。
|
||||
|
||||
```vue
|
||||
<!-- src/components/voice/VoiceMemberGrid.vue -->
|
||||
<script setup lang="ts">
|
||||
import type { VoiceParticipant } from '@/composables/useVoiceRoom'
|
||||
import { displayName } from '@/types'
|
||||
|
||||
defineProps<{
|
||||
participants: Map<string, VoiceParticipant>
|
||||
}>()
|
||||
</script>
|
||||
|
||||
<template>
|
||||
<div class="voice-member-grid">
|
||||
<div
|
||||
v-for="[id, p] of participants"
|
||||
:key="id"
|
||||
class="voice-member"
|
||||
:class="{ speaking: p.isSpeaking, muted: p.isMuted }"
|
||||
>
|
||||
<div class="avatar-ring">
|
||||
<img
|
||||
:src="p.avatar || '/default-avatar.svg'"
|
||||
:alt="p.name"
|
||||
class="avatar"
|
||||
/>
|
||||
</div>
|
||||
<span class="name">{{ p.name }}</span>
|
||||
<span v-if="p.isMuted" class="mic-icon muted">🎤✕</span>
|
||||
<span v-else-if="p.isSpeaking" class="mic-icon active">🎤</span>
|
||||
</div>
|
||||
</div>
|
||||
</template>
|
||||
|
||||
<style scoped>
|
||||
.voice-member-grid {
|
||||
display: grid;
|
||||
grid-template-columns: repeat(auto-fill, minmax(100px, 1fr));
|
||||
gap: 16px;
|
||||
padding: 24px;
|
||||
}
|
||||
|
||||
.voice-member {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
align-items: center;
|
||||
gap: 8px;
|
||||
}
|
||||
|
||||
.avatar-ring {
|
||||
width: 72px;
|
||||
height: 72px;
|
||||
border-radius: 50%;
|
||||
padding: 3px;
|
||||
border: 2px solid var(--gg-border);
|
||||
transition: border-color 0.2s, box-shadow 0.3s;
|
||||
}
|
||||
|
||||
.speaking .avatar-ring {
|
||||
border-color: var(--gg-primary);
|
||||
box-shadow: 0 0 16px rgba(5, 150, 105, 0.4);
|
||||
animation: pulse-ring 1.5s ease-in-out infinite;
|
||||
}
|
||||
|
||||
.muted .avatar-ring {
|
||||
opacity: 0.5;
|
||||
}
|
||||
|
||||
@keyframes pulse-ring {
|
||||
0%, 100% { box-shadow: 0 0 8px rgba(5, 150, 105, 0.2); }
|
||||
50% { box-shadow: 0 0 20px rgba(5, 150, 105, 0.5); }
|
||||
}
|
||||
|
||||
.avatar {
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
border-radius: 50%;
|
||||
object-fit: cover;
|
||||
}
|
||||
|
||||
.name {
|
||||
font-size: 13px;
|
||||
font-weight: 500;
|
||||
color: var(--gg-text);
|
||||
text-align: center;
|
||||
max-width: 90px;
|
||||
overflow: hidden;
|
||||
text-overflow: ellipsis;
|
||||
white-space: nowrap;
|
||||
}
|
||||
|
||||
.mic-icon {
|
||||
font-size: 11px;
|
||||
}
|
||||
|
||||
.mic-icon.active {
|
||||
color: var(--gg-primary);
|
||||
}
|
||||
|
||||
.mic-icon.muted {
|
||||
color: var(--gg-text-muted);
|
||||
}
|
||||
</style>
|
||||
```
|
||||
|
||||
**Step 2: 创建 VoiceControls.vue**
|
||||
|
||||
底部控制栏。
|
||||
|
||||
```vue
|
||||
<!-- src/components/voice/VoiceControls.vue -->
|
||||
<script setup lang="ts">
|
||||
defineProps<{
|
||||
micEnabled: boolean
|
||||
speakerEnabled: boolean
|
||||
connected: boolean
|
||||
}>()
|
||||
|
||||
const emit = defineEmits<{
|
||||
toggleMic: []
|
||||
toggleSpeaker: []
|
||||
leave: []
|
||||
}>()
|
||||
</script>
|
||||
|
||||
<template>
|
||||
<div class="voice-controls">
|
||||
<button
|
||||
class="ctrl-btn"
|
||||
:class="{ active: micEnabled, off: !micEnabled }"
|
||||
@click="emit('toggleMic')"
|
||||
>
|
||||
<span class="ctrl-icon">{{ micEnabled ? '🎤' : '🔇' }}</span>
|
||||
<span class="ctrl-label">麦克风</span>
|
||||
</button>
|
||||
|
||||
<button
|
||||
class="ctrl-btn"
|
||||
:class="{ active: speakerEnabled, off: !speakerEnabled }"
|
||||
@click="emit('toggleSpeaker')"
|
||||
>
|
||||
<span class="ctrl-icon">{{ speakerEnabled ? '🔊' : '🔈' }}</span>
|
||||
<span class="ctrl-label">扬声器</span>
|
||||
</button>
|
||||
|
||||
<button class="ctrl-btn leave-btn" @click="emit('leave')">
|
||||
<span class="ctrl-icon">🚪</span>
|
||||
<span class="ctrl-label">离开</span>
|
||||
</button>
|
||||
</div>
|
||||
</template>
|
||||
|
||||
<style scoped>
|
||||
.voice-controls {
|
||||
display: flex;
|
||||
justify-content: center;
|
||||
gap: 20px;
|
||||
padding: 20px;
|
||||
background: var(--gg-bg-card);
|
||||
border-top: 1px solid var(--gg-border);
|
||||
}
|
||||
|
||||
.ctrl-btn {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
align-items: center;
|
||||
gap: 6px;
|
||||
padding: 12px 24px;
|
||||
border: 1px solid var(--gg-border);
|
||||
border-radius: var(--gg-radius-md);
|
||||
background: var(--gg-bg);
|
||||
color: var(--gg-text);
|
||||
cursor: pointer;
|
||||
transition: all 0.2s;
|
||||
min-width: 80px;
|
||||
}
|
||||
|
||||
.ctrl-btn:hover {
|
||||
border-color: var(--gg-primary);
|
||||
}
|
||||
|
||||
.ctrl-btn.off {
|
||||
background: var(--gg-bg);
|
||||
opacity: 0.7;
|
||||
}
|
||||
|
||||
.ctrl-btn.active {
|
||||
border-color: var(--gg-primary);
|
||||
background: rgba(5, 150, 105, 0.1);
|
||||
}
|
||||
|
||||
.ctrl-icon {
|
||||
font-size: 22px;
|
||||
}
|
||||
|
||||
.ctrl-label {
|
||||
font-size: 12px;
|
||||
font-weight: 500;
|
||||
}
|
||||
|
||||
.leave-btn {
|
||||
border-color: var(--gg-danger);
|
||||
color: var(--gg-danger);
|
||||
}
|
||||
|
||||
.leave-btn:hover {
|
||||
background: rgba(239, 68, 68, 0.1);
|
||||
border-color: var(--gg-danger);
|
||||
}
|
||||
</style>
|
||||
```
|
||||
|
||||
**Step 3: Commit**
|
||||
|
||||
```bash
|
||||
git add frontend/src/components/voice/VoiceMemberGrid.vue frontend/src/components/voice/VoiceControls.vue
|
||||
git commit -m "feat(voice): add VoiceMemberGrid and VoiceControls components"
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
### Task 7: 语音房间页面 — VoiceRoom.vue
|
||||
|
||||
**Files:**
|
||||
- Create: `frontend/src/views/VoiceRoom.vue`
|
||||
- Modify: `frontend/src/router/index.ts`
|
||||
|
||||
**Step 1: 创建 VoiceRoom.vue**
|
||||
|
||||
```vue
|
||||
<!-- src/views/VoiceRoom.vue -->
|
||||
<script setup lang="ts">
|
||||
import { onMounted, onUnmounted, computed } from 'vue'
|
||||
import { useRoute, useRouter } from 'vue-router'
|
||||
import { useTeamStore } from '@/stores/team'
|
||||
import { useGroupStore } from '@/stores/group'
|
||||
import { useVoiceRoom } from '@/composables/useVoiceRoom'
|
||||
import { pb } from '@/api/pocketbase'
|
||||
import VoiceMemberGrid from '@/components/voice/VoiceMemberGrid.vue'
|
||||
import VoiceControls from '@/components/voice/VoiceControls.vue'
|
||||
|
||||
const route = useRoute()
|
||||
const router = useRouter()
|
||||
const teamStore = useTeamStore()
|
||||
const groupStore = useGroupStore()
|
||||
|
||||
const sessionId = route.params.sessionId as string
|
||||
const groupId = route.params.groupId as string
|
||||
|
||||
const session = computed(() => teamStore.currentSession)
|
||||
const gameName = computed(() => session.value?.gameName || '语音房间')
|
||||
|
||||
const {
|
||||
connected,
|
||||
participants,
|
||||
micEnabled,
|
||||
speakerEnabled,
|
||||
error,
|
||||
connect,
|
||||
disconnect,
|
||||
toggleMic,
|
||||
toggleSpeaker,
|
||||
} = useVoiceRoom()
|
||||
|
||||
onMounted(async () => {
|
||||
// 加载 session 数据
|
||||
if (!teamStore.currentSession || teamStore.currentSession.id !== sessionId) {
|
||||
await teamStore.loadActiveSession()
|
||||
}
|
||||
|
||||
const userId = pb.authStore.model?.id
|
||||
if (!userId) {
|
||||
router.replace('/login')
|
||||
return
|
||||
}
|
||||
|
||||
await connect(sessionId, userId)
|
||||
})
|
||||
|
||||
onUnmounted(async () => {
|
||||
await disconnect()
|
||||
})
|
||||
|
||||
async function handleLeave() {
|
||||
await disconnect()
|
||||
router.replace(`/group/${groupId}`)
|
||||
}
|
||||
</script>
|
||||
|
||||
<template>
|
||||
<div class="voice-room">
|
||||
<!-- 顶部栏 -->
|
||||
<header class="voice-header">
|
||||
<button class="back-btn" @click="handleLeave">
|
||||
← 返回
|
||||
</button>
|
||||
<h1 class="room-title">{{ gameName }}</h1>
|
||||
<div class="conn-status" :class="{ on: connected }">
|
||||
{{ connected ? '已连接' : '连接中...' }}
|
||||
</div>
|
||||
</header>
|
||||
|
||||
<!-- 错误提示 -->
|
||||
<div v-if="error" class="error-banner">
|
||||
{{ error }}
|
||||
</div>
|
||||
|
||||
<!-- 成员区域 -->
|
||||
<main class="voice-body">
|
||||
<VoiceMemberGrid :participants="participants" />
|
||||
<div v-if="participants.size === 0" class="empty-hint">
|
||||
正在连接语音...
|
||||
</div>
|
||||
</main>
|
||||
|
||||
<!-- 底部控制栏 -->
|
||||
<VoiceControls
|
||||
:mic-enabled="micEnabled"
|
||||
:speaker-enabled="speakerEnabled"
|
||||
:connected="connected"
|
||||
@toggle-mic="toggleMic"
|
||||
@toggle-speaker="toggleSpeaker"
|
||||
@leave="handleLeave"
|
||||
/>
|
||||
</div>
|
||||
</template>
|
||||
|
||||
<style scoped>
|
||||
.voice-room {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
height: 100vh;
|
||||
background: var(--gg-bg);
|
||||
}
|
||||
|
||||
.voice-header {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: space-between;
|
||||
padding: 16px 24px;
|
||||
background: var(--gg-bg-card);
|
||||
border-bottom: 1px solid var(--gg-border);
|
||||
}
|
||||
|
||||
.back-btn {
|
||||
padding: 8px 16px;
|
||||
border: 1px solid var(--gg-border);
|
||||
border-radius: var(--gg-radius-sm);
|
||||
background: transparent;
|
||||
color: var(--gg-text-secondary);
|
||||
cursor: pointer;
|
||||
font-size: 14px;
|
||||
transition: all 0.2s;
|
||||
}
|
||||
|
||||
.back-btn:hover {
|
||||
border-color: var(--gg-primary);
|
||||
color: var(--gg-primary);
|
||||
}
|
||||
|
||||
.room-title {
|
||||
font-size: 18px;
|
||||
font-weight: 700;
|
||||
margin: 0;
|
||||
color: var(--gg-text);
|
||||
}
|
||||
|
||||
.conn-status {
|
||||
font-size: 13px;
|
||||
padding: 4px 12px;
|
||||
border-radius: 12px;
|
||||
background: var(--gg-bg);
|
||||
color: var(--gg-text-muted);
|
||||
}
|
||||
|
||||
.conn-status.on {
|
||||
background: rgba(5, 150, 105, 0.15);
|
||||
color: var(--gg-primary);
|
||||
}
|
||||
|
||||
.error-banner {
|
||||
margin: 16px 24px;
|
||||
padding: 12px 16px;
|
||||
background: rgba(239, 68, 68, 0.1);
|
||||
border: 1px solid var(--gg-danger);
|
||||
border-radius: var(--gg-radius-sm);
|
||||
color: var(--gg-danger);
|
||||
font-size: 14px;
|
||||
}
|
||||
|
||||
.voice-body {
|
||||
flex: 1;
|
||||
overflow-y: auto;
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
}
|
||||
|
||||
.empty-hint {
|
||||
color: var(--gg-text-muted);
|
||||
font-size: 15px;
|
||||
}
|
||||
</style>
|
||||
```
|
||||
|
||||
**Step 2: 添加路由**
|
||||
|
||||
在 `frontend/src/router/index.ts` 中,在 `blacklist` 路由之后、`games` 路由之前添加:
|
||||
|
||||
```typescript
|
||||
{
|
||||
path: 'group/:groupId/voice/:sessionId',
|
||||
name: 'VoiceRoom',
|
||||
component: () => import('@/views/VoiceRoom.vue'),
|
||||
props: true,
|
||||
meta: { requiresAuth: true }
|
||||
},
|
||||
```
|
||||
|
||||
**Step 3: Commit**
|
||||
|
||||
```bash
|
||||
git add frontend/src/views/VoiceRoom.vue frontend/src/router/index.ts
|
||||
git commit -m "feat(voice): add VoiceRoom page and route"
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
### Task 8: 入口按钮 — TeamSessionPanel 加语音入口
|
||||
|
||||
**Files:**
|
||||
- Modify: `frontend/src/components/team/TeamSessionPanel.vue:110-120`
|
||||
|
||||
**Step 1: 在 TeamSessionPanel 中添加语音按钮**
|
||||
|
||||
在 `end-game-btn` 按钮之后、`dissolve-btn` 之前(约第 116 行区域),添加语音房间入口:
|
||||
|
||||
在 `<script setup>` 中导入 useRoute:
|
||||
```typescript
|
||||
import { useRoute } from 'vue-router'
|
||||
const route = useRoute()
|
||||
```
|
||||
|
||||
在 template 中,`start-game-btn` 按钮之后、`end-game-btn` 之前添加:
|
||||
|
||||
```html
|
||||
<router-link
|
||||
v-if="session.status === 'recruiting' || session.status === 'playing'"
|
||||
:to="`/group/${route.params.id}/voice/${session.id}`"
|
||||
class="voice-btn"
|
||||
>
|
||||
语音房间
|
||||
</router-link>
|
||||
```
|
||||
|
||||
添加对应样式:
|
||||
|
||||
```css
|
||||
.voice-btn {
|
||||
display: block;
|
||||
width: 100%;
|
||||
padding: 12px;
|
||||
margin-bottom: 8px;
|
||||
border: 1px solid var(--gg-primary);
|
||||
border-radius: var(--gg-radius-sm);
|
||||
background: transparent;
|
||||
color: var(--gg-primary);
|
||||
font-size: 14px;
|
||||
font-weight: 600;
|
||||
text-align: center;
|
||||
text-decoration: none;
|
||||
cursor: pointer;
|
||||
transition: all 0.2s;
|
||||
}
|
||||
|
||||
.voice-btn:hover {
|
||||
background: rgba(5, 150, 105, 0.1);
|
||||
}
|
||||
```
|
||||
|
||||
**Step 2: Commit**
|
||||
|
||||
```bash
|
||||
git add frontend/src/components/team/TeamSessionPanel.vue
|
||||
git commit -m "feat(voice): add voice room entry button to TeamSessionPanel"
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
### Task 9: PocketBase hook — 签发 LiveKit token
|
||||
|
||||
**Files:**
|
||||
- Modify: `backend/pb_hooks/main.js`
|
||||
- Create: `backend/pb_hooks/package.json`
|
||||
|
||||
**注意:** PocketBase 0.22.4 muchobien 镜像可能不支持 JS hooks(参见现有 main.js 的注释)。如果 hook 不工作,前端 voice.ts 已经有 fallback 错误提示。此 Task 为可选增强。
|
||||
|
||||
**Step 1: 创建 package.json**
|
||||
|
||||
```json
|
||||
{
|
||||
"name": "gamegroup-pb-hooks",
|
||||
"private": true,
|
||||
"dependencies": {
|
||||
"livekit-server-sdk": "^2.0"
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
Run: `cd backend/pb_hooks && npm install`
|
||||
|
||||
**Step 2: 更新 main.js — 添加 token 签发路由**
|
||||
|
||||
在现有注释之后添加:
|
||||
|
||||
```javascript
|
||||
// LiveKit voice token endpoint
|
||||
routerAdd("POST", "/api/voice-token/{sessionId}", (c) => {
|
||||
const sessionId = c.pathParam("sessionId")
|
||||
const user = c.authRecord
|
||||
if (!user) {
|
||||
throw new BadRequestError("未登录")
|
||||
}
|
||||
|
||||
// 验证用户是 session 成员
|
||||
const session = $app.dao().findRecordById("team_sessions", sessionId)
|
||||
const members = session.getStringSlice("members")
|
||||
if (!members.includes(user.id)) {
|
||||
throw new ForbiddenError("你不是该小队的成员")
|
||||
}
|
||||
|
||||
// LiveKit token 签发
|
||||
// 注意:需要 livekit-server-sdk,如果 PocketBase JS VM 不支持 npm 模块,
|
||||
// 可以改用外部 API 或 PocketBase Go middleware
|
||||
const { AccessToken } = require("livekit-server-sdk")
|
||||
|
||||
const apiKey = "APIyxZGQjM2"
|
||||
const apiSecret = "secretNmU4ZDU3YjA0OWIxNDM4YjhlNWY3YTFjZGUzOWRi"
|
||||
|
||||
const at = new AccessToken(apiKey, apiSecret, {
|
||||
identity: user.id,
|
||||
name: user.getString("name") || user.getString("username"),
|
||||
})
|
||||
|
||||
at.addGrant({
|
||||
roomJoin: true,
|
||||
room: `team-${sessionId}`,
|
||||
canPublish: true,
|
||||
canSubscribe: true,
|
||||
})
|
||||
|
||||
const token = at.toJwt()
|
||||
|
||||
return c.json(200, { token: token })
|
||||
}, $apis.requireAuth())
|
||||
```
|
||||
|
||||
**Step 3: Commit**
|
||||
|
||||
```bash
|
||||
git add backend/pb_hooks/main.js backend/pb_hooks/package.json backend/pb_hooks/package-lock.json
|
||||
git commit -m "feat(voice): add PocketBase hook for LiveKit token issuance"
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
### Task 10: 构建验证 + 部署测试
|
||||
|
||||
**Files:** 无新文件
|
||||
|
||||
**Step 1: 前端构建**
|
||||
|
||||
Run: `cd frontend && npm run build`
|
||||
Expected: 构建成功,无 TypeScript 错误
|
||||
|
||||
**Step 2: 部署 Dev 环境**
|
||||
|
||||
Run: `./deploy-dev.sh`
|
||||
Expected: 前端容器构建并启动在 7033 端口
|
||||
|
||||
**Step 3: 功能验证**
|
||||
|
||||
打开 `http://192.168.1.14:7033`:
|
||||
1. 登录 → 进入群组 → 创建/查看临时小组
|
||||
2. 组队卡片中应显示"语音房间"按钮
|
||||
3. 点击进入语音房间页面(此时因 LiveKit 容器未启动会显示错误,属正常)
|
||||
4. 启动 LiveKit 容器后重试验证完整流程
|
||||
|
||||
**Step 4: Commit**
|
||||
|
||||
```bash
|
||||
git commit --allow-empty -m "feat(voice): voice room feature complete - v0.4.0"
|
||||
```
|
||||
@@ -1,3 +1,5 @@
|
||||
# Dev Environment
|
||||
VITE_PB_URL=http://192.168.1.14:8711
|
||||
VITE_PORT=7033
|
||||
VITE_LIVEKIT_URL=ws://192.168.1.14:7880
|
||||
VITE_VOICE_TOKEN_URL=http://192.168.1.14:7882
|
||||
|
||||
@@ -1,3 +1,5 @@
|
||||
# UAT Environment
|
||||
VITE_PB_URL=http://192.168.1.14:8711
|
||||
VITE_PORT=7034
|
||||
VITE_LIVEKIT_URL=ws://192.168.1.14:7880
|
||||
VITE_VOICE_TOKEN_URL=http://192.168.1.14:7882
|
||||
|
||||
@@ -30,6 +30,15 @@ server {
|
||||
gzip off;
|
||||
}
|
||||
|
||||
# Voice token service proxy
|
||||
location /voice-api/ {
|
||||
proxy_pass http://192.168.1.14:7882/api/;
|
||||
proxy_http_version 1.1;
|
||||
proxy_set_header Host $host;
|
||||
proxy_set_header X-Real-IP $remote_addr;
|
||||
proxy_set_header X-Forwarded-For $proxy_add_x_forwarded_for;
|
||||
}
|
||||
|
||||
# API 代理到局域网 PocketBase
|
||||
location /api/ {
|
||||
client_max_body_size 500m;
|
||||
|
||||
@@ -30,6 +30,15 @@ server {
|
||||
gzip off;
|
||||
}
|
||||
|
||||
# Voice token service proxy
|
||||
location /voice-api/ {
|
||||
proxy_pass http://192.168.1.14:7882/api/;
|
||||
proxy_http_version 1.1;
|
||||
proxy_set_header Host $host;
|
||||
proxy_set_header X-Real-IP $remote_addr;
|
||||
proxy_set_header X-Forwarded-For $proxy_add_x_forwarded_for;
|
||||
}
|
||||
|
||||
# API 代理到局域网 PocketBase
|
||||
location /api/ {
|
||||
proxy_pass http://192.168.1.14:8712;
|
||||
|
||||
@@ -0,0 +1,31 @@
|
||||
// src/api/voice.ts
|
||||
import { pb } from './pocketbase'
|
||||
|
||||
const LIVEKIT_URL = import.meta.env.VITE_LIVEKIT_URL || 'ws://192.168.1.14:7880'
|
||||
|
||||
export function getLiveKitUrl(): string {
|
||||
return LIVEKIT_URL
|
||||
}
|
||||
|
||||
export async function fetchVoiceToken(sessionId: string): Promise<string> {
|
||||
const user = pb.authStore.model
|
||||
if (!user) throw new Error('未登录')
|
||||
|
||||
const token = pb.authStore.token
|
||||
|
||||
const res = await fetch(`/voice-api/voice-token/${sessionId}`, {
|
||||
method: 'POST',
|
||||
headers: {
|
||||
'Content-Type': 'application/json',
|
||||
Authorization: token,
|
||||
},
|
||||
})
|
||||
|
||||
if (!res.ok) {
|
||||
const data = await res.json().catch(() => ({ error: '语音服务暂不可用' }))
|
||||
throw new Error(data.error || '语音服务暂不可用')
|
||||
}
|
||||
|
||||
const data = await res.json()
|
||||
return data.token
|
||||
}
|
||||
@@ -1,6 +1,7 @@
|
||||
<!-- src/components/team/TeamSessionPanel.vue -->
|
||||
<script setup lang="ts">
|
||||
import { computed, ref } from 'vue'
|
||||
import { useRoute } from 'vue-router'
|
||||
import { useTeamStore } from '@/stores/team'
|
||||
import { useGroupStore } from '@/stores/group'
|
||||
import { useUserStore } from '@/stores/user'
|
||||
@@ -15,6 +16,7 @@ const userStore = useUserStore()
|
||||
const session = computed(() => teamStore.currentSession)
|
||||
const statusText = computed(() => session.value ? TeamStatusMap[session.value.status] : '')
|
||||
const showGameSelect = ref(false)
|
||||
const route = useRoute()
|
||||
|
||||
const memberDetails = computed(() => {
|
||||
if (!session.value) return []
|
||||
@@ -114,6 +116,13 @@ async function handleGameSelected(gameName: string) {
|
||||
<button v-else-if="session.status === 'playing'" class="end-game-btn" @click="endGame">
|
||||
游戏结束
|
||||
</button>
|
||||
<router-link
|
||||
v-if="session.status === 'recruiting' || session.status === 'playing'"
|
||||
:to="`/group/${route.params.id}/voice/${session.id}`"
|
||||
class="voice-btn"
|
||||
>
|
||||
语音房间
|
||||
</router-link>
|
||||
<button v-if="session.status === 'recruiting'" class="dissolve-btn" @click="endGame">
|
||||
解散小组
|
||||
</button>
|
||||
@@ -315,4 +324,25 @@ async function handleGameSelected(gameName: string) {
|
||||
box-shadow: 0 4px 20px rgba(5, 150, 105, 0.3);
|
||||
transform: translateY(-1px);
|
||||
}
|
||||
|
||||
.voice-btn {
|
||||
display: block;
|
||||
width: 100%;
|
||||
padding: 12px;
|
||||
margin-bottom: 8px;
|
||||
border: 1px solid var(--gg-primary);
|
||||
border-radius: var(--gg-radius-sm);
|
||||
background: transparent;
|
||||
color: var(--gg-primary);
|
||||
font-size: 14px;
|
||||
font-weight: 600;
|
||||
text-align: center;
|
||||
text-decoration: none;
|
||||
cursor: pointer;
|
||||
transition: all 0.2s;
|
||||
}
|
||||
|
||||
.voice-btn:hover {
|
||||
background: rgba(5, 150, 105, 0.1);
|
||||
}
|
||||
</style>
|
||||
|
||||
@@ -0,0 +1,98 @@
|
||||
<!-- src/components/voice/VoiceControls.vue -->
|
||||
<script setup lang="ts">
|
||||
defineProps<{
|
||||
micEnabled: boolean
|
||||
speakerEnabled: boolean
|
||||
connected: boolean
|
||||
}>()
|
||||
|
||||
const emit = defineEmits<{
|
||||
toggleMic: []
|
||||
toggleSpeaker: []
|
||||
leave: []
|
||||
}>()
|
||||
</script>
|
||||
|
||||
<template>
|
||||
<div class="voice-controls">
|
||||
<button
|
||||
class="ctrl-btn"
|
||||
:class="{ active: micEnabled, off: !micEnabled }"
|
||||
@click="emit('toggleMic')"
|
||||
>
|
||||
<span class="ctrl-icon">{{ micEnabled ? '🎤' : '🔇' }}</span>
|
||||
<span class="ctrl-label">麦克风</span>
|
||||
</button>
|
||||
|
||||
<button
|
||||
class="ctrl-btn"
|
||||
:class="{ active: speakerEnabled, off: !speakerEnabled }"
|
||||
@click="emit('toggleSpeaker')"
|
||||
>
|
||||
<span class="ctrl-icon">{{ speakerEnabled ? '🔊' : '🔈' }}</span>
|
||||
<span class="ctrl-label">扬声器</span>
|
||||
</button>
|
||||
|
||||
<button class="ctrl-btn leave-btn" @click="emit('leave')">
|
||||
<span class="ctrl-icon">🚪</span>
|
||||
<span class="ctrl-label">离开</span>
|
||||
</button>
|
||||
</div>
|
||||
</template>
|
||||
|
||||
<style scoped>
|
||||
.voice-controls {
|
||||
display: flex;
|
||||
justify-content: center;
|
||||
gap: 20px;
|
||||
padding: 20px;
|
||||
background: var(--gg-bg-card);
|
||||
border-top: 1px solid var(--gg-border);
|
||||
}
|
||||
|
||||
.ctrl-btn {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
align-items: center;
|
||||
gap: 6px;
|
||||
padding: 12px 24px;
|
||||
border: 1px solid var(--gg-border);
|
||||
border-radius: var(--gg-radius-md);
|
||||
background: var(--gg-bg);
|
||||
color: var(--gg-text);
|
||||
cursor: pointer;
|
||||
transition: all 0.2s;
|
||||
min-width: 80px;
|
||||
}
|
||||
|
||||
.ctrl-btn:hover {
|
||||
border-color: var(--gg-primary);
|
||||
}
|
||||
|
||||
.ctrl-btn.off {
|
||||
opacity: 0.7;
|
||||
}
|
||||
|
||||
.ctrl-btn.active {
|
||||
border-color: var(--gg-primary);
|
||||
background: rgba(5, 150, 105, 0.1);
|
||||
}
|
||||
|
||||
.ctrl-icon {
|
||||
font-size: 22px;
|
||||
}
|
||||
|
||||
.ctrl-label {
|
||||
font-size: 12px;
|
||||
font-weight: 500;
|
||||
}
|
||||
|
||||
.leave-btn {
|
||||
border-color: var(--gg-danger);
|
||||
color: var(--gg-danger);
|
||||
}
|
||||
|
||||
.leave-btn:hover {
|
||||
background: rgba(239, 68, 68, 0.1);
|
||||
}
|
||||
</style>
|
||||
@@ -0,0 +1,101 @@
|
||||
<!-- src/components/voice/VoiceMemberGrid.vue -->
|
||||
<script setup lang="ts">
|
||||
import type { VoiceParticipant } from '@/composables/useVoiceRoom'
|
||||
|
||||
defineProps<{
|
||||
participants: Map<string, VoiceParticipant>
|
||||
}>()
|
||||
</script>
|
||||
|
||||
<template>
|
||||
<div class="voice-member-grid">
|
||||
<div
|
||||
v-for="[id, p] of participants"
|
||||
:key="id"
|
||||
class="voice-member"
|
||||
:class="{ speaking: p.isSpeaking, muted: p.isMuted }"
|
||||
>
|
||||
<div class="avatar-ring">
|
||||
<img
|
||||
:src="'/default-avatar.svg'"
|
||||
:alt="p.name"
|
||||
class="avatar"
|
||||
/>
|
||||
</div>
|
||||
<span class="name">{{ p.name }}</span>
|
||||
<span v-if="p.isMuted" class="mic-status muted">静音</span>
|
||||
<span v-else-if="p.isSpeaking" class="mic-status active">说话中</span>
|
||||
</div>
|
||||
</div>
|
||||
</template>
|
||||
|
||||
<style scoped>
|
||||
.voice-member-grid {
|
||||
display: grid;
|
||||
grid-template-columns: repeat(auto-fill, minmax(100px, 1fr));
|
||||
gap: 16px;
|
||||
padding: 24px;
|
||||
}
|
||||
|
||||
.voice-member {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
align-items: center;
|
||||
gap: 8px;
|
||||
}
|
||||
|
||||
.avatar-ring {
|
||||
width: 72px;
|
||||
height: 72px;
|
||||
border-radius: 50%;
|
||||
padding: 3px;
|
||||
border: 2px solid var(--gg-border);
|
||||
transition: border-color 0.2s, box-shadow 0.3s;
|
||||
}
|
||||
|
||||
.speaking .avatar-ring {
|
||||
border-color: var(--gg-primary);
|
||||
box-shadow: 0 0 16px rgba(5, 150, 105, 0.4);
|
||||
animation: pulse-ring 1.5s ease-in-out infinite;
|
||||
}
|
||||
|
||||
.muted .avatar-ring {
|
||||
opacity: 0.5;
|
||||
}
|
||||
|
||||
@keyframes pulse-ring {
|
||||
0%, 100% { box-shadow: 0 0 8px rgba(5, 150, 105, 0.2); }
|
||||
50% { box-shadow: 0 0 20px rgba(5, 150, 105, 0.5); }
|
||||
}
|
||||
|
||||
.avatar {
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
border-radius: 50%;
|
||||
object-fit: cover;
|
||||
}
|
||||
|
||||
.name {
|
||||
font-size: 13px;
|
||||
font-weight: 500;
|
||||
color: var(--gg-text);
|
||||
text-align: center;
|
||||
max-width: 90px;
|
||||
overflow: hidden;
|
||||
text-overflow: ellipsis;
|
||||
white-space: nowrap;
|
||||
}
|
||||
|
||||
.mic-status {
|
||||
font-size: 11px;
|
||||
font-weight: 500;
|
||||
}
|
||||
|
||||
.mic-status.active {
|
||||
color: var(--gg-primary);
|
||||
}
|
||||
|
||||
.mic-status.muted {
|
||||
color: var(--gg-text-muted);
|
||||
}
|
||||
</style>
|
||||
@@ -0,0 +1,117 @@
|
||||
// src/composables/useVoiceRoom.ts
|
||||
import { ref } from 'vue'
|
||||
import { Room, RoomEvent, Participant, RemoteTrackPublication } from 'livekit-client'
|
||||
import { fetchVoiceToken, getLiveKitUrl } from '@/api/voice'
|
||||
|
||||
export interface VoiceParticipant {
|
||||
identity: string
|
||||
name: string
|
||||
isSpeaking: boolean
|
||||
isMuted: boolean
|
||||
}
|
||||
|
||||
export function useVoiceRoom() {
|
||||
const room = ref<Room | null>(null)
|
||||
const connected = ref(false)
|
||||
const participants = ref<Map<string, VoiceParticipant>>(new Map())
|
||||
const micEnabled = ref(true)
|
||||
const speakerEnabled = ref(true)
|
||||
const error = ref<string | null>(null)
|
||||
|
||||
function syncParticipant(participant: Participant) {
|
||||
const audioPub = participant.audioTrackPublications.values().next().value
|
||||
participants.value.set(participant.identity, {
|
||||
identity: participant.identity,
|
||||
name: participant.name || participant.identity,
|
||||
isSpeaking: participant.isSpeaking,
|
||||
isMuted: audioPub?.isMuted ?? true,
|
||||
})
|
||||
participants.value = new Map(participants.value)
|
||||
}
|
||||
|
||||
async function connect(sessionId: string) {
|
||||
try {
|
||||
error.value = null
|
||||
const token = await fetchVoiceToken(sessionId)
|
||||
const livekitUrl = getLiveKitUrl()
|
||||
|
||||
const newRoom = new Room()
|
||||
|
||||
newRoom.on(RoomEvent.ParticipantConnected, syncParticipant)
|
||||
newRoom.on(RoomEvent.ParticipantDisconnected, (p) => {
|
||||
participants.value.delete(p.identity)
|
||||
participants.value = new Map(participants.value)
|
||||
})
|
||||
newRoom.on(RoomEvent.ActiveSpeakersChanged, (speakers) => {
|
||||
const ids = new Set(speakers.map(s => s.identity))
|
||||
for (const [id, p] of participants.value) {
|
||||
p.isSpeaking = ids.has(id)
|
||||
}
|
||||
participants.value = new Map(participants.value)
|
||||
})
|
||||
newRoom.on(RoomEvent.TrackMuted, (_pub, p) => syncParticipant(p))
|
||||
newRoom.on(RoomEvent.TrackUnmuted, (_pub, p) => syncParticipant(p))
|
||||
newRoom.on(RoomEvent.TrackSubscribed, (_track, _pub, p) => syncParticipant(p))
|
||||
newRoom.on(RoomEvent.TrackUnsubscribed, (_track, _pub, p) => syncParticipant(p))
|
||||
|
||||
await newRoom.connect(livekitUrl, token)
|
||||
|
||||
syncParticipant(newRoom.localParticipant as unknown as Participant)
|
||||
for (const p of newRoom.remoteParticipants.values()) {
|
||||
syncParticipant(p as unknown as Participant)
|
||||
}
|
||||
|
||||
await newRoom.localParticipant.setMicrophoneEnabled(true)
|
||||
|
||||
room.value = newRoom
|
||||
connected.value = true
|
||||
} catch (e: any) {
|
||||
error.value = e.message || '连接语音房间失败'
|
||||
console.error('Voice room connect error:', e)
|
||||
}
|
||||
}
|
||||
|
||||
async function toggleMic() {
|
||||
if (!room.value) return
|
||||
const enabled = !micEnabled.value
|
||||
await room.value.localParticipant.setMicrophoneEnabled(enabled)
|
||||
micEnabled.value = enabled
|
||||
syncParticipant(room.value.localParticipant as unknown as Participant)
|
||||
}
|
||||
|
||||
async function toggleSpeaker() {
|
||||
if (!room.value) return
|
||||
speakerEnabled.value = !speakerEnabled.value
|
||||
for (const p of room.value.remoteParticipants.values()) {
|
||||
for (const pub of p.audioTrackPublications.values()) {
|
||||
if (pub instanceof RemoteTrackPublication) {
|
||||
pub.setEnabled(speakerEnabled.value)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
async function disconnect() {
|
||||
if (room.value) {
|
||||
await room.value.disconnect()
|
||||
room.value = null
|
||||
}
|
||||
connected.value = false
|
||||
participants.value = new Map()
|
||||
micEnabled.value = true
|
||||
speakerEnabled.value = true
|
||||
}
|
||||
|
||||
return {
|
||||
room,
|
||||
connected,
|
||||
participants,
|
||||
micEnabled,
|
||||
speakerEnabled,
|
||||
error,
|
||||
connect,
|
||||
disconnect,
|
||||
toggleMic,
|
||||
toggleSpeaker,
|
||||
}
|
||||
}
|
||||
@@ -54,6 +54,13 @@ const routes: RouteRecordRaw[] = [
|
||||
props: true,
|
||||
meta: { requiresAuth: true }
|
||||
},
|
||||
{
|
||||
path: 'group/:groupId/voice/:sessionId',
|
||||
name: 'VoiceRoom',
|
||||
component: () => import('@/views/VoiceRoom.vue'),
|
||||
props: true,
|
||||
meta: { requiresAuth: true }
|
||||
},
|
||||
{
|
||||
path: 'games',
|
||||
name: 'GamesLibrary',
|
||||
|
||||
@@ -85,6 +85,8 @@ export interface TeamSession {
|
||||
members: string[]
|
||||
status: TeamStatus
|
||||
dissolvedAt?: string
|
||||
voiceRoom?: string
|
||||
voiceActive?: boolean
|
||||
created: string
|
||||
updated: string
|
||||
expand?: {
|
||||
|
||||
@@ -0,0 +1,160 @@
|
||||
<!-- src/views/VoiceRoom.vue -->
|
||||
<script setup lang="ts">
|
||||
import { onMounted, onUnmounted, computed } from 'vue'
|
||||
import { useRoute, useRouter } from 'vue-router'
|
||||
import { useTeamStore } from '@/stores/team'
|
||||
import { useVoiceRoom } from '@/composables/useVoiceRoom'
|
||||
import { pb } from '@/api/pocketbase'
|
||||
import VoiceMemberGrid from '@/components/voice/VoiceMemberGrid.vue'
|
||||
import VoiceControls from '@/components/voice/VoiceControls.vue'
|
||||
|
||||
const route = useRoute()
|
||||
const router = useRouter()
|
||||
const teamStore = useTeamStore()
|
||||
|
||||
const sessionId = route.params.sessionId as string
|
||||
const groupId = route.params.groupId as string
|
||||
|
||||
const session = computed(() => teamStore.currentSession)
|
||||
const gameName = computed(() => session.value?.gameName || '语音房间')
|
||||
|
||||
const {
|
||||
connected,
|
||||
participants,
|
||||
micEnabled,
|
||||
speakerEnabled,
|
||||
error,
|
||||
connect,
|
||||
disconnect,
|
||||
toggleMic,
|
||||
toggleSpeaker,
|
||||
} = useVoiceRoom()
|
||||
|
||||
onMounted(async () => {
|
||||
if (!teamStore.currentSession || teamStore.currentSession.id !== sessionId) {
|
||||
await teamStore.loadActiveSession()
|
||||
}
|
||||
|
||||
const userId = pb.authStore.model?.id
|
||||
if (!userId) {
|
||||
router.replace('/login')
|
||||
return
|
||||
}
|
||||
|
||||
await connect(sessionId)
|
||||
})
|
||||
|
||||
onUnmounted(async () => {
|
||||
await disconnect()
|
||||
})
|
||||
|
||||
async function handleLeave() {
|
||||
await disconnect()
|
||||
router.replace(`/group/${groupId}`)
|
||||
}
|
||||
</script>
|
||||
|
||||
<template>
|
||||
<div class="voice-room">
|
||||
<header class="voice-header">
|
||||
<button class="back-btn" @click="handleLeave">← 返回</button>
|
||||
<h1 class="room-title">{{ gameName }}</h1>
|
||||
<div class="conn-status" :class="{ on: connected }">
|
||||
{{ connected ? '已连接' : '连接中...' }}
|
||||
</div>
|
||||
</header>
|
||||
|
||||
<div v-if="error" class="error-banner">{{ error }}</div>
|
||||
|
||||
<main class="voice-body">
|
||||
<VoiceMemberGrid :participants="participants" />
|
||||
<div v-if="participants.size === 0" class="empty-hint">正在连接语音...</div>
|
||||
</main>
|
||||
|
||||
<VoiceControls
|
||||
:mic-enabled="micEnabled"
|
||||
:speaker-enabled="speakerEnabled"
|
||||
:connected="connected"
|
||||
@toggle-mic="toggleMic"
|
||||
@toggle-speaker="toggleSpeaker"
|
||||
@leave="handleLeave"
|
||||
/>
|
||||
</div>
|
||||
</template>
|
||||
|
||||
<style scoped>
|
||||
.voice-room {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
height: 100vh;
|
||||
background: var(--gg-bg);
|
||||
}
|
||||
|
||||
.voice-header {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: space-between;
|
||||
padding: 16px 24px;
|
||||
background: var(--gg-bg-card);
|
||||
border-bottom: 1px solid var(--gg-border);
|
||||
}
|
||||
|
||||
.back-btn {
|
||||
padding: 8px 16px;
|
||||
border: 1px solid var(--gg-border);
|
||||
border-radius: var(--gg-radius-sm);
|
||||
background: transparent;
|
||||
color: var(--gg-text-secondary);
|
||||
cursor: pointer;
|
||||
font-size: 14px;
|
||||
transition: all 0.2s;
|
||||
}
|
||||
|
||||
.back-btn:hover {
|
||||
border-color: var(--gg-primary);
|
||||
color: var(--gg-primary);
|
||||
}
|
||||
|
||||
.room-title {
|
||||
font-size: 18px;
|
||||
font-weight: 700;
|
||||
margin: 0;
|
||||
color: var(--gg-text);
|
||||
}
|
||||
|
||||
.conn-status {
|
||||
font-size: 13px;
|
||||
padding: 4px 12px;
|
||||
border-radius: 12px;
|
||||
background: var(--gg-bg);
|
||||
color: var(--gg-text-muted);
|
||||
}
|
||||
|
||||
.conn-status.on {
|
||||
background: rgba(5, 150, 105, 0.15);
|
||||
color: var(--gg-primary);
|
||||
}
|
||||
|
||||
.error-banner {
|
||||
margin: 16px 24px;
|
||||
padding: 12px 16px;
|
||||
background: rgba(239, 68, 68, 0.1);
|
||||
border: 1px solid var(--gg-danger);
|
||||
border-radius: var(--gg-radius-sm);
|
||||
color: var(--gg-danger);
|
||||
font-size: 14px;
|
||||
}
|
||||
|
||||
.voice-body {
|
||||
flex: 1;
|
||||
overflow-y: auto;
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
}
|
||||
|
||||
.empty-hint {
|
||||
color: var(--gg-text-muted);
|
||||
font-size: 15px;
|
||||
}
|
||||
</style>
|
||||
Reference in New Issue
Block a user