feat(voice): add real-time voice room with LiveKit
- LiveKit WebRTC SFU container in docker-compose - Voice token microservice (Node.js + Express) - VoiceRoom page with member grid and controls - useVoiceRoom composable for LiveKit connection - Voice entry button in TeamSessionPanel - Nginx proxy for voice-token service API Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
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# 语音房间功能设计
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## 概述
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在组队功能中加入实时语音通话,基于 LiveKit(开源 WebRTC SFU),独立语音房间页面。
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## 架构
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```
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Vue 前端 (VoiceRoom) ←→ PocketBase (token 签发 hook) ←→ LiveKit (音视频 SFU)
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```
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## 技术选型
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- **LiveKit Server** — 开源 WebRTC SFU,Docker 部署
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- **livekit-client** — 前端核心 SDK
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- **@livekit/components-vue** — Vue 组件封装
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- **livekit-server-sdk (Node.js)** — PocketBase hook 中签发 token
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## 数据模型
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team_sessions 新增字段:
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- `voiceRoom: string` — LiveKit 房间名
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- `voiceActive: boolean` — 语音房间是否活跃
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## Token 签发
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PocketBase JS hook (`/api/voice-token/{sessionId}`):
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1. 验证请求者是 session 成员
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2. 用 LiveKit API key/secret 签发 JWT
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3. room = `team-{sessionId}`,identity = userId
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4. 返回 `{ token: "..." }`
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## 前端
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### 路由
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`/group/:groupId/voice/:sessionId` — 独立语音房间页面
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### 页面结构 (VoiceRoom.vue)
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- 顶部:房间名 + 离开按钮
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- 中部:成员头像网格,说话时绿圈动画
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- 底部:麦克风开关、扬声器开关、成员列表
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### 入口
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GroupView 组队卡片上加"语音"按钮,recruiting/playing 状态时显示。
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## 文件变更
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### 新增
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- `frontend/src/views/VoiceRoom.vue`
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- `frontend/src/api/voice.ts`
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- `frontend/src/composables/useVoiceRoom.ts`
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- `frontend/src/components/voice/VoiceMemberGrid.vue`
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- `frontend/src/components/voice/VoiceControls.vue`
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- `backend/pb_hooks/voice-token.pb.js`
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- `backend/pb_hooks/package.json`
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### 修改
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- `frontend/src/types/index.ts` — TeamSession 加字段
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- `frontend/src/router/index.ts` — 加路由
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- `frontend/src/views/GroupView.vue` — 加入口按钮
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- `docker-compose.backend.yml` — 加 LiveKit 容器
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- `docker-compose.uat.yml` — 同步加 LiveKit
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## 部署
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- PocketBase 启用 JS hooks
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- LiveKit 端口:7880 (HTTP)、7881 (UDP/RTC)
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- 局域网无需 TURN 服务器
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@@ -0,0 +1,924 @@
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# 语音房间功能 Implementation Plan
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> **For Claude:** REQUIRED SUB-SKILL: Use superpowers:executing-plans to implement this plan task-by-task.
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**Goal:** 在组队功能中集成 LiveKit 实时语音通话,提供独立语音房间页面。
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**Architecture:** LiveKit Server (Docker) 提供 WebRTC SFU 服务。PocketBase JS hook 签发 LiveKit token。前端用 livekit-client + @livekit/components-vue 实现语音房间 UI。
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**Tech Stack:** LiveKit Server, livekit-client, @livekit/components-vue, livekit-server-sdk (Node.js)
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---
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### Task 1: Docker 基础设施 — 添加 LiveKit 容器
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**Files:**
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- Modify: `docker-compose.backend.yml`
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- Modify: `docker-compose.uat.yml`
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**Step 1: 在 docker-compose.backend.yml 添加 LiveKit 服务**
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在 pocketbase 服务之后、networks 之前添加:
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```yaml
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livekit:
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image: livekit/livekit-server:v1.7
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container_name: gamegroup-livekit
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ports:
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- "7880:7880"
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- "7881:7881/udp"
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environment:
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- LIVEKIT_KEYS="APIyxZGQjM2: secretNmU4ZDU3YjA0OWIxNDM4YjhlNWY3YTFjZGUzOWRi"
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command: --dev
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restart: unless-stopped
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networks:
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- gamegroup-net
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```
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**Step 2: 在 docker-compose.uat.yml 同步添加**
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在 pocketbase-uat 服务之后、frontend-uat 之前添加同样的 LiveKit 服务,端口相同(UAT 和 Dev 共享同一台机器的 Docker 网络)。
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**Step 3: 启动验证**
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Run: `docker compose -f docker-compose.backend.yml up -d livekit`
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Expected: 容器正常启动,`docker logs gamegroup-livekit` 显示 LiveKit listening on :7880
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**Step 4: Commit**
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```bash
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git add docker-compose.backend.yml docker-compose.uat.yml
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git commit -m "feat(voice): add LiveKit server container to docker-compose"
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```
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---
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### Task 2: 安装前端 LiveKit 依赖
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**Files:**
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- Modify: `frontend/package.json`
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**Step 1: 安装依赖**
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Run: `cd frontend && npm install livekit-client @livekit/components-vue`
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**Step 2: 验证安装**
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Run: `cd frontend && npm ls livekit-client @livekit/components-vue`
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Expected: 两个包正常列出
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**Step 3: Commit**
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```bash
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git add frontend/package.json frontend/package-lock.json
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git commit -m "feat(voice): add livekit-client and components-vue dependencies"
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```
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---
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### Task 3: 前端 API 层 — voice.ts
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**Files:**
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- Create: `frontend/src/api/voice.ts`
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**Step 1: 创建 voice.ts API 封装**
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```typescript
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// src/api/voice.ts
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import { pb } from './pocketbase'
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const LIVEKIT_URL = import.meta.env.VITE_LIVEKIT_URL || 'ws://192.168.1.14:7880'
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export function getLiveKitUrl(): string {
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return LIVEKIT_URL
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}
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export async function fetchVoiceToken(sessionId: string): Promise<string> {
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const user = pb.authStore.model
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if (!user) throw new Error('未登录')
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// 先验证用户是该 session 的成员
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const session = await pb.collection('team_sessions').getOne(sessionId)
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const members: string[] = (session as any).members || []
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if (!members.includes(user.id)) {
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throw new Error('你不是该小队的成员')
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}
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// 调用 PocketBase hook 获取 token
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// 如果 hook 未部署,用前端 fallback 方案(仅开发用)
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try {
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const res = await pb.send(`/api/voice-token/${sessionId}`, {
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method: 'POST',
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})
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return res.token
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} catch {
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// Hook 不可用时,提示用户
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throw new Error('语音服务暂不可用,请检查 LiveKit 配置')
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}
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}
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```
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**Step 2: 添加 .env 配置**
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在 `frontend/.env.dev` 和 `frontend/.env.uat` 中添加:
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```
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VITE_LIVEKIT_URL=ws://192.168.1.14:7880
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```
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**Step 3: Commit**
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```bash
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git add frontend/src/api/voice.ts frontend/.env.dev frontend/.env.uat
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git commit -m "feat(voice): add voice API layer with LiveKit token fetch"
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```
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---
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### Task 4: 类型更新 — TeamSession 加语音字段
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**Files:**
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- Modify: `frontend/src/types/index.ts:80-94`
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**Step 1: 在 TeamSession interface 中添加字段**
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在 `updated: string` 之后、`expand?` 之前添加:
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```typescript
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voiceRoom?: string
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voiceActive?: boolean
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```
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**Step 2: Commit**
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```bash
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git add frontend/src/types/index.ts
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git commit -m "feat(voice): add voiceRoom and voiceActive fields to TeamSession type"
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```
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---
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### Task 5: composable — useVoiceRoom.ts
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**Files:**
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- Create: `frontend/src/composables/useVoiceRoom.ts`
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**Step 1: 创建 useVoiceRoom composable**
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```typescript
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// src/composables/useVoiceRoom.ts
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import { ref, onUnmounted } from 'vue'
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import { Room, RoomEvent, Track, RemoteParticipant, LocalParticipant } from 'livekit-client'
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import { fetchVoiceToken, getLiveKitUrl } from '@/api/voice'
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export interface VoiceParticipant {
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identity: string
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name: string
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isSpeaking: boolean
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isMuted: boolean
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avatar?: string
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}
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export function useVoiceRoom() {
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const room = ref<Room | null>(null)
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const connected = ref(false)
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const participants = ref<Map<string, VoiceParticipant>>(new Map())
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const micEnabled = ref(true)
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const speakerEnabled = ref(true)
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const error = ref<string | null>(null)
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async function connect(sessionId: string, userId: string) {
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try {
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error.value = null
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const token = await fetchVoiceToken(sessionId)
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const livekitUrl = getLiveKitUrl()
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const newRoom = new Room()
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newRoom.on(RoomEvent.TrackSubscribed, (_track, pub, participant) => {
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updateParticipant(participant)
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})
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newRoom.on(RoomEvent.TrackUnsubscribed, (_track, pub, participant) => {
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updateParticipant(participant)
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})
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newRoom.on(RoomEvent.ParticipantConnected, (participant) => {
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updateParticipant(participant)
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})
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newRoom.on(RoomEvent.ParticipantDisconnected, (participant) => {
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participants.value.delete(participant.identity)
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participants.value = new Map(participants.value)
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})
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newRoom.on(RoomEvent.ActiveSpeakersChanged, (speakers) => {
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const speakerIds = new Set(speakers.map(s => s.identity))
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for (const [id, p] of participants.value) {
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p.isSpeaking = speakerIds.has(id)
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}
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participants.value = new Map(participants.value)
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})
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newRoom.on(RoomEvent.TrackMuted, (pub, participant) => {
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updateParticipant(participant)
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})
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newRoom.on(RoomEvent.TrackUnmuted, (pub, participant) => {
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updateParticipant(participant)
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})
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await newRoom.connect(livekitUrl, token)
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// 添加本地参与者
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updateParticipant(newRoom.localParticipant)
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// 添加已有远端参与者
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for (const p of newRoom.remoteParticipants.values()) {
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updateParticipant(p)
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}
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// 发布本地麦克风
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await newRoom.localParticipant.setMicrophoneEnabled(true)
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room.value = newRoom
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connected.value = true
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} catch (e: any) {
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error.value = e.message || '连接语音房间失败'
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console.error('Voice room connect error:', e)
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}
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}
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function updateParticipant(participant: LocalParticipant | RemoteParticipant) {
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const isLocal = participant instanceof LocalParticipant
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const audioTrack = isLocal
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? participant.audioTrackPublications.values().next().value
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: participant.audioTrackPublications.values().next().value
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const vp: VoiceParticipant = {
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identity: participant.identity,
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name: participant.name || participant.identity,
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isSpeaking: participant.isSpeaking,
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isMuted: audioTrack?.isMuted ?? true,
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}
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participants.value.set(participant.identity, vp)
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participants.value = new Map(participants.value)
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}
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async function toggleMic() {
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if (!room.value) return
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const enabled = !micEnabled.value
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await room.value.localParticipant.setMicrophoneEnabled(enabled)
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micEnabled.value = enabled
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updateParticipant(room.value.localParticipant)
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}
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async function toggleSpeaker() {
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if (!room.value) return
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speakerEnabled.value = !speakerEnabled.value
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for (const p of room.value.remoteParticipants.values()) {
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for (const pub of p.audioTrackPublications.values()) {
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if (pub.track) {
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pub.track.enabled = speakerEnabled.value
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}
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}
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}
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}
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async function disconnect() {
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if (room.value) {
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await room.value.disconnect()
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room.value = null
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}
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connected.value = false
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participants.value = new Map()
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micEnabled.value = true
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speakerEnabled.value = true
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}
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return {
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room,
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connected,
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participants,
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micEnabled,
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speakerEnabled,
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error,
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connect,
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disconnect,
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toggleMic,
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toggleSpeaker,
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}
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}
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```
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**Step 2: Commit**
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```bash
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git add frontend/src/composables/useVoiceRoom.ts
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git commit -m "feat(voice): add useVoiceRoom composable with LiveKit connection management"
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```
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---
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### Task 6: 语音组件 — VoiceMemberGrid + VoiceControls
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**Files:**
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- Create: `frontend/src/components/voice/VoiceMemberGrid.vue`
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- Create: `frontend/src/components/voice/VoiceControls.vue`
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**Step 1: 创建 VoiceMemberGrid.vue**
|
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|
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成员头像网格,说话时有绿圈呼吸动画。
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|
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```vue
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<!-- src/components/voice/VoiceMemberGrid.vue -->
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<script setup lang="ts">
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import type { VoiceParticipant } from '@/composables/useVoiceRoom'
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import { displayName } from '@/types'
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defineProps<{
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participants: Map<string, VoiceParticipant>
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}>()
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</script>
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<template>
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<div class="voice-member-grid">
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<div
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v-for="[id, p] of participants"
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:key="id"
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class="voice-member"
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:class="{ speaking: p.isSpeaking, muted: p.isMuted }"
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>
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<div class="avatar-ring">
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<img
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:src="p.avatar || '/default-avatar.svg'"
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:alt="p.name"
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class="avatar"
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/>
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</div>
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<span class="name">{{ p.name }}</span>
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<span v-if="p.isMuted" class="mic-icon muted">🎤✕</span>
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<span v-else-if="p.isSpeaking" class="mic-icon active">🎤</span>
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</div>
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</div>
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</template>
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<style scoped>
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.voice-member-grid {
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display: grid;
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grid-template-columns: repeat(auto-fill, minmax(100px, 1fr));
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gap: 16px;
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padding: 24px;
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}
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.voice-member {
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display: flex;
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flex-direction: column;
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align-items: center;
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gap: 8px;
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}
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.avatar-ring {
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width: 72px;
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height: 72px;
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border-radius: 50%;
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padding: 3px;
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border: 2px solid var(--gg-border);
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transition: border-color 0.2s, box-shadow 0.3s;
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}
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.speaking .avatar-ring {
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border-color: var(--gg-primary);
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box-shadow: 0 0 16px rgba(5, 150, 105, 0.4);
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animation: pulse-ring 1.5s ease-in-out infinite;
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}
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.muted .avatar-ring {
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opacity: 0.5;
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}
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||||
@keyframes pulse-ring {
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0%, 100% { box-shadow: 0 0 8px rgba(5, 150, 105, 0.2); }
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50% { box-shadow: 0 0 20px rgba(5, 150, 105, 0.5); }
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}
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.avatar {
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width: 100%;
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height: 100%;
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border-radius: 50%;
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||||
object-fit: cover;
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}
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.name {
|
||||
font-size: 13px;
|
||||
font-weight: 500;
|
||||
color: var(--gg-text);
|
||||
text-align: center;
|
||||
max-width: 90px;
|
||||
overflow: hidden;
|
||||
text-overflow: ellipsis;
|
||||
white-space: nowrap;
|
||||
}
|
||||
|
||||
.mic-icon {
|
||||
font-size: 11px;
|
||||
}
|
||||
|
||||
.mic-icon.active {
|
||||
color: var(--gg-primary);
|
||||
}
|
||||
|
||||
.mic-icon.muted {
|
||||
color: var(--gg-text-muted);
|
||||
}
|
||||
</style>
|
||||
```
|
||||
|
||||
**Step 2: 创建 VoiceControls.vue**
|
||||
|
||||
底部控制栏。
|
||||
|
||||
```vue
|
||||
<!-- src/components/voice/VoiceControls.vue -->
|
||||
<script setup lang="ts">
|
||||
defineProps<{
|
||||
micEnabled: boolean
|
||||
speakerEnabled: boolean
|
||||
connected: boolean
|
||||
}>()
|
||||
|
||||
const emit = defineEmits<{
|
||||
toggleMic: []
|
||||
toggleSpeaker: []
|
||||
leave: []
|
||||
}>()
|
||||
</script>
|
||||
|
||||
<template>
|
||||
<div class="voice-controls">
|
||||
<button
|
||||
class="ctrl-btn"
|
||||
:class="{ active: micEnabled, off: !micEnabled }"
|
||||
@click="emit('toggleMic')"
|
||||
>
|
||||
<span class="ctrl-icon">{{ micEnabled ? '🎤' : '🔇' }}</span>
|
||||
<span class="ctrl-label">麦克风</span>
|
||||
</button>
|
||||
|
||||
<button
|
||||
class="ctrl-btn"
|
||||
:class="{ active: speakerEnabled, off: !speakerEnabled }"
|
||||
@click="emit('toggleSpeaker')"
|
||||
>
|
||||
<span class="ctrl-icon">{{ speakerEnabled ? '🔊' : '🔈' }}</span>
|
||||
<span class="ctrl-label">扬声器</span>
|
||||
</button>
|
||||
|
||||
<button class="ctrl-btn leave-btn" @click="emit('leave')">
|
||||
<span class="ctrl-icon">🚪</span>
|
||||
<span class="ctrl-label">离开</span>
|
||||
</button>
|
||||
</div>
|
||||
</template>
|
||||
|
||||
<style scoped>
|
||||
.voice-controls {
|
||||
display: flex;
|
||||
justify-content: center;
|
||||
gap: 20px;
|
||||
padding: 20px;
|
||||
background: var(--gg-bg-card);
|
||||
border-top: 1px solid var(--gg-border);
|
||||
}
|
||||
|
||||
.ctrl-btn {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
align-items: center;
|
||||
gap: 6px;
|
||||
padding: 12px 24px;
|
||||
border: 1px solid var(--gg-border);
|
||||
border-radius: var(--gg-radius-md);
|
||||
background: var(--gg-bg);
|
||||
color: var(--gg-text);
|
||||
cursor: pointer;
|
||||
transition: all 0.2s;
|
||||
min-width: 80px;
|
||||
}
|
||||
|
||||
.ctrl-btn:hover {
|
||||
border-color: var(--gg-primary);
|
||||
}
|
||||
|
||||
.ctrl-btn.off {
|
||||
background: var(--gg-bg);
|
||||
opacity: 0.7;
|
||||
}
|
||||
|
||||
.ctrl-btn.active {
|
||||
border-color: var(--gg-primary);
|
||||
background: rgba(5, 150, 105, 0.1);
|
||||
}
|
||||
|
||||
.ctrl-icon {
|
||||
font-size: 22px;
|
||||
}
|
||||
|
||||
.ctrl-label {
|
||||
font-size: 12px;
|
||||
font-weight: 500;
|
||||
}
|
||||
|
||||
.leave-btn {
|
||||
border-color: var(--gg-danger);
|
||||
color: var(--gg-danger);
|
||||
}
|
||||
|
||||
.leave-btn:hover {
|
||||
background: rgba(239, 68, 68, 0.1);
|
||||
border-color: var(--gg-danger);
|
||||
}
|
||||
</style>
|
||||
```
|
||||
|
||||
**Step 3: Commit**
|
||||
|
||||
```bash
|
||||
git add frontend/src/components/voice/VoiceMemberGrid.vue frontend/src/components/voice/VoiceControls.vue
|
||||
git commit -m "feat(voice): add VoiceMemberGrid and VoiceControls components"
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
### Task 7: 语音房间页面 — VoiceRoom.vue
|
||||
|
||||
**Files:**
|
||||
- Create: `frontend/src/views/VoiceRoom.vue`
|
||||
- Modify: `frontend/src/router/index.ts`
|
||||
|
||||
**Step 1: 创建 VoiceRoom.vue**
|
||||
|
||||
```vue
|
||||
<!-- src/views/VoiceRoom.vue -->
|
||||
<script setup lang="ts">
|
||||
import { onMounted, onUnmounted, computed } from 'vue'
|
||||
import { useRoute, useRouter } from 'vue-router'
|
||||
import { useTeamStore } from '@/stores/team'
|
||||
import { useGroupStore } from '@/stores/group'
|
||||
import { useVoiceRoom } from '@/composables/useVoiceRoom'
|
||||
import { pb } from '@/api/pocketbase'
|
||||
import VoiceMemberGrid from '@/components/voice/VoiceMemberGrid.vue'
|
||||
import VoiceControls from '@/components/voice/VoiceControls.vue'
|
||||
|
||||
const route = useRoute()
|
||||
const router = useRouter()
|
||||
const teamStore = useTeamStore()
|
||||
const groupStore = useGroupStore()
|
||||
|
||||
const sessionId = route.params.sessionId as string
|
||||
const groupId = route.params.groupId as string
|
||||
|
||||
const session = computed(() => teamStore.currentSession)
|
||||
const gameName = computed(() => session.value?.gameName || '语音房间')
|
||||
|
||||
const {
|
||||
connected,
|
||||
participants,
|
||||
micEnabled,
|
||||
speakerEnabled,
|
||||
error,
|
||||
connect,
|
||||
disconnect,
|
||||
toggleMic,
|
||||
toggleSpeaker,
|
||||
} = useVoiceRoom()
|
||||
|
||||
onMounted(async () => {
|
||||
// 加载 session 数据
|
||||
if (!teamStore.currentSession || teamStore.currentSession.id !== sessionId) {
|
||||
await teamStore.loadActiveSession()
|
||||
}
|
||||
|
||||
const userId = pb.authStore.model?.id
|
||||
if (!userId) {
|
||||
router.replace('/login')
|
||||
return
|
||||
}
|
||||
|
||||
await connect(sessionId, userId)
|
||||
})
|
||||
|
||||
onUnmounted(async () => {
|
||||
await disconnect()
|
||||
})
|
||||
|
||||
async function handleLeave() {
|
||||
await disconnect()
|
||||
router.replace(`/group/${groupId}`)
|
||||
}
|
||||
</script>
|
||||
|
||||
<template>
|
||||
<div class="voice-room">
|
||||
<!-- 顶部栏 -->
|
||||
<header class="voice-header">
|
||||
<button class="back-btn" @click="handleLeave">
|
||||
← 返回
|
||||
</button>
|
||||
<h1 class="room-title">{{ gameName }}</h1>
|
||||
<div class="conn-status" :class="{ on: connected }">
|
||||
{{ connected ? '已连接' : '连接中...' }}
|
||||
</div>
|
||||
</header>
|
||||
|
||||
<!-- 错误提示 -->
|
||||
<div v-if="error" class="error-banner">
|
||||
{{ error }}
|
||||
</div>
|
||||
|
||||
<!-- 成员区域 -->
|
||||
<main class="voice-body">
|
||||
<VoiceMemberGrid :participants="participants" />
|
||||
<div v-if="participants.size === 0" class="empty-hint">
|
||||
正在连接语音...
|
||||
</div>
|
||||
</main>
|
||||
|
||||
<!-- 底部控制栏 -->
|
||||
<VoiceControls
|
||||
:mic-enabled="micEnabled"
|
||||
:speaker-enabled="speakerEnabled"
|
||||
:connected="connected"
|
||||
@toggle-mic="toggleMic"
|
||||
@toggle-speaker="toggleSpeaker"
|
||||
@leave="handleLeave"
|
||||
/>
|
||||
</div>
|
||||
</template>
|
||||
|
||||
<style scoped>
|
||||
.voice-room {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
height: 100vh;
|
||||
background: var(--gg-bg);
|
||||
}
|
||||
|
||||
.voice-header {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: space-between;
|
||||
padding: 16px 24px;
|
||||
background: var(--gg-bg-card);
|
||||
border-bottom: 1px solid var(--gg-border);
|
||||
}
|
||||
|
||||
.back-btn {
|
||||
padding: 8px 16px;
|
||||
border: 1px solid var(--gg-border);
|
||||
border-radius: var(--gg-radius-sm);
|
||||
background: transparent;
|
||||
color: var(--gg-text-secondary);
|
||||
cursor: pointer;
|
||||
font-size: 14px;
|
||||
transition: all 0.2s;
|
||||
}
|
||||
|
||||
.back-btn:hover {
|
||||
border-color: var(--gg-primary);
|
||||
color: var(--gg-primary);
|
||||
}
|
||||
|
||||
.room-title {
|
||||
font-size: 18px;
|
||||
font-weight: 700;
|
||||
margin: 0;
|
||||
color: var(--gg-text);
|
||||
}
|
||||
|
||||
.conn-status {
|
||||
font-size: 13px;
|
||||
padding: 4px 12px;
|
||||
border-radius: 12px;
|
||||
background: var(--gg-bg);
|
||||
color: var(--gg-text-muted);
|
||||
}
|
||||
|
||||
.conn-status.on {
|
||||
background: rgba(5, 150, 105, 0.15);
|
||||
color: var(--gg-primary);
|
||||
}
|
||||
|
||||
.error-banner {
|
||||
margin: 16px 24px;
|
||||
padding: 12px 16px;
|
||||
background: rgba(239, 68, 68, 0.1);
|
||||
border: 1px solid var(--gg-danger);
|
||||
border-radius: var(--gg-radius-sm);
|
||||
color: var(--gg-danger);
|
||||
font-size: 14px;
|
||||
}
|
||||
|
||||
.voice-body {
|
||||
flex: 1;
|
||||
overflow-y: auto;
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
}
|
||||
|
||||
.empty-hint {
|
||||
color: var(--gg-text-muted);
|
||||
font-size: 15px;
|
||||
}
|
||||
</style>
|
||||
```
|
||||
|
||||
**Step 2: 添加路由**
|
||||
|
||||
在 `frontend/src/router/index.ts` 中,在 `blacklist` 路由之后、`games` 路由之前添加:
|
||||
|
||||
```typescript
|
||||
{
|
||||
path: 'group/:groupId/voice/:sessionId',
|
||||
name: 'VoiceRoom',
|
||||
component: () => import('@/views/VoiceRoom.vue'),
|
||||
props: true,
|
||||
meta: { requiresAuth: true }
|
||||
},
|
||||
```
|
||||
|
||||
**Step 3: Commit**
|
||||
|
||||
```bash
|
||||
git add frontend/src/views/VoiceRoom.vue frontend/src/router/index.ts
|
||||
git commit -m "feat(voice): add VoiceRoom page and route"
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
### Task 8: 入口按钮 — TeamSessionPanel 加语音入口
|
||||
|
||||
**Files:**
|
||||
- Modify: `frontend/src/components/team/TeamSessionPanel.vue:110-120`
|
||||
|
||||
**Step 1: 在 TeamSessionPanel 中添加语音按钮**
|
||||
|
||||
在 `end-game-btn` 按钮之后、`dissolve-btn` 之前(约第 116 行区域),添加语音房间入口:
|
||||
|
||||
在 `<script setup>` 中导入 useRoute:
|
||||
```typescript
|
||||
import { useRoute } from 'vue-router'
|
||||
const route = useRoute()
|
||||
```
|
||||
|
||||
在 template 中,`start-game-btn` 按钮之后、`end-game-btn` 之前添加:
|
||||
|
||||
```html
|
||||
<router-link
|
||||
v-if="session.status === 'recruiting' || session.status === 'playing'"
|
||||
:to="`/group/${route.params.id}/voice/${session.id}`"
|
||||
class="voice-btn"
|
||||
>
|
||||
语音房间
|
||||
</router-link>
|
||||
```
|
||||
|
||||
添加对应样式:
|
||||
|
||||
```css
|
||||
.voice-btn {
|
||||
display: block;
|
||||
width: 100%;
|
||||
padding: 12px;
|
||||
margin-bottom: 8px;
|
||||
border: 1px solid var(--gg-primary);
|
||||
border-radius: var(--gg-radius-sm);
|
||||
background: transparent;
|
||||
color: var(--gg-primary);
|
||||
font-size: 14px;
|
||||
font-weight: 600;
|
||||
text-align: center;
|
||||
text-decoration: none;
|
||||
cursor: pointer;
|
||||
transition: all 0.2s;
|
||||
}
|
||||
|
||||
.voice-btn:hover {
|
||||
background: rgba(5, 150, 105, 0.1);
|
||||
}
|
||||
```
|
||||
|
||||
**Step 2: Commit**
|
||||
|
||||
```bash
|
||||
git add frontend/src/components/team/TeamSessionPanel.vue
|
||||
git commit -m "feat(voice): add voice room entry button to TeamSessionPanel"
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
### Task 9: PocketBase hook — 签发 LiveKit token
|
||||
|
||||
**Files:**
|
||||
- Modify: `backend/pb_hooks/main.js`
|
||||
- Create: `backend/pb_hooks/package.json`
|
||||
|
||||
**注意:** PocketBase 0.22.4 muchobien 镜像可能不支持 JS hooks(参见现有 main.js 的注释)。如果 hook 不工作,前端 voice.ts 已经有 fallback 错误提示。此 Task 为可选增强。
|
||||
|
||||
**Step 1: 创建 package.json**
|
||||
|
||||
```json
|
||||
{
|
||||
"name": "gamegroup-pb-hooks",
|
||||
"private": true,
|
||||
"dependencies": {
|
||||
"livekit-server-sdk": "^2.0"
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
Run: `cd backend/pb_hooks && npm install`
|
||||
|
||||
**Step 2: 更新 main.js — 添加 token 签发路由**
|
||||
|
||||
在现有注释之后添加:
|
||||
|
||||
```javascript
|
||||
// LiveKit voice token endpoint
|
||||
routerAdd("POST", "/api/voice-token/{sessionId}", (c) => {
|
||||
const sessionId = c.pathParam("sessionId")
|
||||
const user = c.authRecord
|
||||
if (!user) {
|
||||
throw new BadRequestError("未登录")
|
||||
}
|
||||
|
||||
// 验证用户是 session 成员
|
||||
const session = $app.dao().findRecordById("team_sessions", sessionId)
|
||||
const members = session.getStringSlice("members")
|
||||
if (!members.includes(user.id)) {
|
||||
throw new ForbiddenError("你不是该小队的成员")
|
||||
}
|
||||
|
||||
// LiveKit token 签发
|
||||
// 注意:需要 livekit-server-sdk,如果 PocketBase JS VM 不支持 npm 模块,
|
||||
// 可以改用外部 API 或 PocketBase Go middleware
|
||||
const { AccessToken } = require("livekit-server-sdk")
|
||||
|
||||
const apiKey = "APIyxZGQjM2"
|
||||
const apiSecret = "secretNmU4ZDU3YjA0OWIxNDM4YjhlNWY3YTFjZGUzOWRi"
|
||||
|
||||
const at = new AccessToken(apiKey, apiSecret, {
|
||||
identity: user.id,
|
||||
name: user.getString("name") || user.getString("username"),
|
||||
})
|
||||
|
||||
at.addGrant({
|
||||
roomJoin: true,
|
||||
room: `team-${sessionId}`,
|
||||
canPublish: true,
|
||||
canSubscribe: true,
|
||||
})
|
||||
|
||||
const token = at.toJwt()
|
||||
|
||||
return c.json(200, { token: token })
|
||||
}, $apis.requireAuth())
|
||||
```
|
||||
|
||||
**Step 3: Commit**
|
||||
|
||||
```bash
|
||||
git add backend/pb_hooks/main.js backend/pb_hooks/package.json backend/pb_hooks/package-lock.json
|
||||
git commit -m "feat(voice): add PocketBase hook for LiveKit token issuance"
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
### Task 10: 构建验证 + 部署测试
|
||||
|
||||
**Files:** 无新文件
|
||||
|
||||
**Step 1: 前端构建**
|
||||
|
||||
Run: `cd frontend && npm run build`
|
||||
Expected: 构建成功,无 TypeScript 错误
|
||||
|
||||
**Step 2: 部署 Dev 环境**
|
||||
|
||||
Run: `./deploy-dev.sh`
|
||||
Expected: 前端容器构建并启动在 7033 端口
|
||||
|
||||
**Step 3: 功能验证**
|
||||
|
||||
打开 `http://192.168.1.14:7033`:
|
||||
1. 登录 → 进入群组 → 创建/查看临时小组
|
||||
2. 组队卡片中应显示"语音房间"按钮
|
||||
3. 点击进入语音房间页面(此时因 LiveKit 容器未启动会显示错误,属正常)
|
||||
4. 启动 LiveKit 容器后重试验证完整流程
|
||||
|
||||
**Step 4: Commit**
|
||||
|
||||
```bash
|
||||
git commit --allow-empty -m "feat(voice): voice room feature complete - v0.4.0"
|
||||
```
|
||||
Reference in New Issue
Block a user