feat: phase 4 - 积分竞猜和游戏黑名单 v0.3.0
竞猜功能:发起竞猜、下注、关闭、开奖、奖池分配 黑名单功能:标记游戏、按原因/严重程度筛选、详情展开 修复:双重结算、TOCTOU竞态、订阅泄漏、选项选择兼容性 Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
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<script setup lang="ts">
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import { ref } from 'vue'
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import { ElMessage } from 'element-plus'
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import { createBlacklistEntry } from '@/api/gameBlacklist'
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import { useGroupStore } from '@/stores/group'
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import { BlacklistReasonMap, BlacklistSeverityMap } from '@/types'
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import type { BlacklistReason, BlacklistSeverity } from '@/types'
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const visible = defineModel<boolean>({ default: false })
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const emit = defineEmits<{
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created: []
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}>()
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const groupStore = useGroupStore()
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const form = ref({
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gameName: '',
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reason: '' as BlacklistReason | '',
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severity: '' as BlacklistSeverity | '',
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description: '',
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})
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const loading = ref(false)
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function resetForm() {
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form.value = {
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gameName: '',
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reason: '',
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severity: '',
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description: '',
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}
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}
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async function handleSubmit() {
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// 校验必填字段
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if (!form.value.gameName.trim()) {
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ElMessage.warning('请输入游戏名称')
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return
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}
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if (!form.value.reason) {
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ElMessage.warning('请选择原因')
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return
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}
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if (!form.value.severity) {
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ElMessage.warning('请选择严重程度')
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return
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}
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if (!form.value.description.trim()) {
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ElMessage.warning('请填写描述')
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return
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}
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const groupId = groupStore.currentGroupId
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if (!groupId) {
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ElMessage.error('请先选择群组')
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return
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}
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loading.value = true
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try {
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await createBlacklistEntry({
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group: groupId,
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gameName: form.value.gameName.trim(),
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reason: form.value.reason,
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severity: form.value.severity,
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description: form.value.description.trim(),
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})
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visible.value = false
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resetForm()
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ElMessage.success('标记成功')
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emit('created')
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} catch (error: any) {
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ElMessage.error(error.message || '标记失败')
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} finally {
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loading.value = false
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}
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}
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function handleOpen() {
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resetForm()
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}
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</script>
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<template>
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<el-dialog
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v-model="visible"
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title="标记坑游戏"
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width="460px"
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@open="handleOpen"
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>
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<div class="create-form">
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<!-- 游戏名称 -->
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<div class="form-field">
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<label>游戏名称 <span class="required">*</span></label>
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<el-input
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v-model="form.gameName"
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placeholder="输入游戏名称"
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maxlength="100"
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show-word-limit
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/>
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</div>
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<!-- 原因选择 -->
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<div class="form-field">
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<label>原因 <span class="required">*</span></label>
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<el-select
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v-model="form.reason"
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placeholder="选择原因"
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style="width: 100%"
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>
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<el-option
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v-for="(label, key) in BlacklistReasonMap"
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:key="key"
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:label="label"
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:value="key"
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/>
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</el-select>
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</div>
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<!-- 严重程度 -->
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<div class="form-field">
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<label>严重程度 <span class="required">*</span></label>
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<el-select
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v-model="form.severity"
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placeholder="选择严重程度"
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style="width: 100%"
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>
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<el-option
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v-for="(label, key) in BlacklistSeverityMap"
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:key="key"
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:label="label"
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:value="key"
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/>
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</el-select>
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</div>
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<!-- 描述 -->
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<div class="form-field">
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<label>描述 <span class="required">*</span></label>
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<el-input
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v-model="form.description"
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type="textarea"
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placeholder="描述一下为什么这游戏坑"
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:rows="3"
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maxlength="500"
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show-word-limit
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/>
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</div>
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</div>
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<template #footer>
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<el-button @click="visible = false">取消</el-button>
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<button class="submit-btn" :disabled="loading" @click="handleSubmit">
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{{ loading ? '提交中...' : '提交' }}
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</button>
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</template>
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</el-dialog>
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</template>
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<style scoped>
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.create-form {
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display: flex;
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flex-direction: column;
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gap: 20px;
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}
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.form-field {
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display: flex;
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flex-direction: column;
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gap: 8px;
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}
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.form-field label {
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font-size: 14px;
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font-weight: 500;
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color: var(--gg-text);
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}
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.required {
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color: var(--gg-danger);
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}
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.submit-btn {
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padding: 8px 20px;
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border: none;
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border-radius: var(--gg-radius-sm);
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background: var(--gg-primary);
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color: #fff;
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font-size: 14px;
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font-weight: 500;
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cursor: pointer;
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transition: opacity 0.2s;
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}
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.submit-btn:hover {
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opacity: 0.85;
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}
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.submit-btn:disabled {
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opacity: 0.6;
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cursor: not-allowed;
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}
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</style>
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