feat(mobile): stage 7 - games library (group-scoped, detail/comments/favorites/add/import)
- rewrite GamesLibraryMobile.vue for uat model (games bound to group, not global): group selector + search + platform filter + 2-col grid + add/import entries - new GameDetailSheetMobile.vue: cover/name/aliases/tags/platform + favorite/edit/delete + quick-team + comments list with rating - new AddGameSheetMobile.vue: name/aliases/platform/tags/cover-upload (bound to group) - new ImportGamesSheetMobile.vue: bulk import via text (name | platform | tags per line) - router: wire GamesLibrary mobile view - diverges from master: uat games API requires groupId (addGame/importGames/getGroupGames) vs master's global getPopularGames/searchGames; mobile rewritten to match uat PC behavior build verified: vue-tsc + vite build pass
This commit is contained in:
@@ -0,0 +1,553 @@
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<!-- src/components-mobile/game/GameDetailSheetMobile.vue -->
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<!-- 游戏详情底部面板:封面/名称/别名/标签/收藏/编辑/删除/快速组队 + 评论评分 -->
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<script setup lang="ts">
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import { computed, ref, watch } from 'vue'
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import { useRouter } from 'vue-router'
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import type { Game, GamePlatform, GameComment } from '@/types'
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import {
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toggleFavorite, isFavorite, deleteGame, updateGame, getGameCoverUrl, getAllPlatforms,
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getGameComments, addComment
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} from '@/api/games'
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import { useGroupStore } from '@/stores/group'
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import { createTeamSession } from '@/api/sessions'
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import { useTeamStore } from '@/stores/team'
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import { pb } from '@/api/pocketbase'
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import { showSuccessToast, showFailToast, showConfirmDialog } from 'vant'
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const props = defineProps<{
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show: boolean
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game: Game | null
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groupId?: string
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}>()
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const emit = defineEmits<{
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'update:show': [value: boolean]
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'deleted': []
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}>()
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const router = useRouter()
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const groupStore = useGroupStore()
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const teamStore = useTeamStore()
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const platforms = getAllPlatforms()
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const visible = computed({
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get: () => props.show,
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set: (val) => emit('update:show', val)
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})
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const favorited = ref(false)
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const editing = ref(false)
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const editName = ref('')
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const editAliases = ref('')
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const editPlatform = ref<GamePlatform | ''>('')
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const editTags = ref('')
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const saving = ref(false)
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// 评论
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const comments = ref<GameComment[]>([])
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const newContent = ref('')
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const newRating = ref(0)
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const commentLoading = ref(false)
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const commentSubmitting = ref(false)
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const canModify = computed(() => {
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if (!props.game) return false
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const userId = pb.authStore.model?.id
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if (!userId) return false
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if (groupStore.isGroupOwner) return true
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if (groupStore.isGroupAdmin) return true
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if (props.game.addedBy === userId) return true
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return false
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})
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// 打开时初始化
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watch(() => props.show, async (val) => {
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if (val && props.game) {
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editing.value = false
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try {
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favorited.value = await isFavorite(props.game.id)
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} catch { /* ignore */ }
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await loadComments()
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}
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})
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async function loadComments() {
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if (!props.game) return
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try {
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commentLoading.value = true
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comments.value = await getGameComments(props.game.id)
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} catch { /* ignore */ } finally {
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commentLoading.value = false
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}
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}
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function startEdit() {
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if (!props.game) return
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editName.value = props.game.name
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editAliases.value = (props.game.aliases || []).join(', ')
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editPlatform.value = props.game.platform || ''
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editTags.value = (props.game.tags || []).join(', ')
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editing.value = true
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}
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async function handleSave() {
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if (!props.game || !editName.value.trim()) {
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showFailToast('请输入游戏名称')
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return
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}
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try {
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saving.value = true
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const aliases = editAliases.value.split(',').map(t => t.trim()).filter(Boolean)
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const tags = editTags.value.split(',').map(t => t.trim()).filter(Boolean)
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await updateGame(props.game.id, {
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name: editName.value.trim(),
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aliases: aliases.length > 0 ? aliases : undefined,
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platform: editPlatform.value || undefined,
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tags: tags.length > 0 ? tags : undefined
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})
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showSuccessToast('修改成功')
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editing.value = false
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emit('deleted') // 触发父组件重新加载
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} catch (e: any) {
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showFailToast(e.message || '修改失败')
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} finally {
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saving.value = false
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}
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}
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async function handleFavorite() {
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if (!props.game) return
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try {
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favorited.value = await toggleFavorite(props.game.id)
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} catch (e: any) {
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showFailToast(e.message || '操作失败')
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}
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}
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async function handleDelete() {
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if (!props.game) return
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const game = props.game
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showConfirmDialog({
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title: '删除游戏',
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message: `确定要删除「${game.name}」吗?`
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}).then(async () => {
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try {
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await deleteGame(game.id)
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showSuccessToast('删除成功')
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visible.value = false
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emit('deleted')
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} catch (e: any) {
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showFailToast(e.message || '删除失败')
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}
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}).catch(() => {})
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}
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async function handleCreateTeam() {
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if (!props.game || !props.groupId) return
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try {
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const me = pb.authStore.model?.id
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if (!me) return
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const session = await createTeamSession({
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sourceGroup: props.groupId,
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name: `${props.game.name}小队`,
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gameName: props.game.name,
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members: [me]
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})
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await teamStore.loadActiveSession()
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showSuccessToast('已发起组队')
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visible.value = false
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router.push({
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name: 'VoiceRoom',
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params: { groupId: props.groupId, sessionId: session.id }
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})
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} catch (e: any) {
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showFailToast(e.message || '组队失败')
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}
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}
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async function handleSubmitComment() {
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if (!props.game) return
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if (!newContent.value.trim()) {
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showFailToast('请输入评论内容')
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return
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}
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try {
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commentSubmitting.value = true
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await addComment(props.game.id, newContent.value.trim(), newRating.value || undefined)
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newContent.value = ''
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newRating.value = 0
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await loadComments()
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showSuccessToast('评论成功')
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} catch (e: any) {
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showFailToast(e.message || '评论失败')
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} finally {
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commentSubmitting.value = false
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}
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}
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function formatDate(dateStr: string): string {
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return new Date(dateStr).toLocaleDateString('zh-CN', { month: 'short', day: 'numeric' })
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}
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</script>
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<template>
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<van-popup
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v-model:show="visible"
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position="bottom"
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round
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closeable
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:style="{ height: '85%' }"
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>
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<div v-if="game" class="detail-sheet">
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<!-- 编辑模式 -->
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<template v-if="editing">
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<div class="sheet-title">编辑游戏</div>
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<van-cell-group inset>
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<van-field v-model="editName" label="名称" placeholder="游戏名称" required />
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<van-field v-model="editAliases" label="别名" placeholder="逗号分隔" />
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<van-field name="platform" label="平台">
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<template #input>
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<select v-model="editPlatform" class="native-select">
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<option value="">不指定</option>
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<option v-for="p in platforms" :key="p" :value="p">{{ p }}</option>
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</select>
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</template>
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</van-field>
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<van-field v-model="editTags" label="标签" placeholder="逗号分隔" />
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</van-cell-group>
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<div class="edit-actions">
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<van-button block round @click="editing = false">取消</van-button>
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<van-button type="primary" block round :loading="saving" @click="handleSave">保存</van-button>
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</div>
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</template>
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<!-- 详情模式 -->
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<template v-else>
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<div class="detail-cover-wrap">
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<img
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:src="getGameCoverUrl(game) || '/game-placeholder.svg'"
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:alt="game.name"
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class="detail-cover"
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/>
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</div>
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<h2 class="detail-name">{{ game.name }}</h2>
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<div v-if="game.aliases?.length" class="detail-aliases">
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<span v-for="alias in game.aliases" :key="alias" class="alias-tag">{{ alias }}</span>
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</div>
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<div class="detail-meta">
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<van-tag v-if="game.platform" type="primary" size="medium">{{ game.platform }}</van-tag>
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<span class="popularity">🔥 {{ game.popularCount }} 人游玩</span>
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</div>
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<div v-if="game.tags?.length" class="detail-tags">
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<van-tag v-for="tag in game.tags" :key="tag" plain size="medium">{{ tag }}</van-tag>
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</div>
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<!-- 操作按钮 -->
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<div class="detail-actions">
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<van-button
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:type="favorited ? 'warning' : 'default'"
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size="small"
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round
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:icon="favorited ? 'star' : 'star-o'"
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@click="handleFavorite"
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>{{ favorited ? '已收藏' : '收藏' }}</van-button>
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<van-button v-if="canModify" size="small" round icon="edit" @click="startEdit">编辑</van-button>
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<van-button v-if="canModify" size="small" round plain type="danger" icon="delete-o" @click="handleDelete">删除</van-button>
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</div>
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<van-button type="primary" block round class="team-btn" @click="handleCreateTeam">
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快速组队
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</van-button>
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<!-- 评论区 -->
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<div class="comments-section">
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<div class="comments-title">评论 ({{ comments.length }})</div>
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<!-- 评论输入 -->
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<div class="comment-form">
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<div class="rating-row">
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<span class="rating-label">评分</span>
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<div class="stars">
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<van-icon
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v-for="star in 5"
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:key="star"
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name="star"
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:class="{ active: star <= newRating }"
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size="18"
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@click="newRating = star"
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/>
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</div>
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</div>
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<van-field
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v-model="newContent"
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type="textarea"
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placeholder="写下你的评价..."
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rows="2"
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autosize
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class="comment-input"
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/>
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<van-button
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type="primary"
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size="small"
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round
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:loading="commentSubmitting"
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@click="handleSubmitComment"
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>发表</van-button>
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</div>
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<!-- 评论列表 -->
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<div v-if="commentLoading" class="comment-loading">
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<van-loading size="20px">加载中...</van-loading>
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</div>
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<div v-else-if="comments.length === 0" class="comment-empty">
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暂无评论,快来抢沙发
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</div>
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<div v-else class="comment-list">
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<div v-for="c in comments" :key="c.id" class="comment-item">
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<img
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:src="c.expand?.author?.avatar || '/default-avatar.svg'"
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class="comment-avatar"
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alt=""
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/>
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<div class="comment-body">
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<div class="comment-head">
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<span class="comment-author">{{ c.expand?.author?.name || c.expand?.author?.username || '匿名' }}</span>
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<span v-if="c.rating" class="comment-rating">
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<van-icon v-for="s in c.rating" :key="s" name="star" class="star-filled" size="12" />
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</span>
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</div>
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<div class="comment-content">{{ c.content }}</div>
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<div class="comment-time">{{ formatDate(c.created) }}</div>
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</div>
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</div>
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</div>
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</div>
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</template>
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</div>
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</van-popup>
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</template>
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<style scoped>
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.detail-sheet {
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display: flex;
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flex-direction: column;
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align-items: center;
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gap: 14px;
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padding: 16px 0 24px;
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height: 100%;
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overflow-y: auto;
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}
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.sheet-title {
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font-size: 16px;
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font-weight: 600;
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padding: 4px 0 8px;
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}
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.native-select {
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border: 1px solid var(--gg-border);
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border-radius: var(--gg-radius-sm);
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padding: 6px 10px;
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font-size: 14px;
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background: var(--gg-bg-card);
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width: 100%;
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}
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.edit-actions {
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display: flex;
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gap: 10px;
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width: 100%;
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padding: 0 16px;
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}
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.detail-cover-wrap {
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width: 160px;
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height: 210px;
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border-radius: var(--gg-radius-md);
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overflow: hidden;
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background: var(--gg-bg-elevated);
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border: 1px solid var(--gg-border);
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}
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.detail-cover {
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width: 100%;
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height: 100%;
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object-fit: cover;
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}
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.detail-name {
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margin: 0;
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font-size: 22px;
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font-weight: 700;
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color: var(--gg-text);
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text-align: center;
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padding: 0 16px;
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}
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.detail-aliases {
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display: flex;
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flex-wrap: wrap;
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gap: 6px;
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justify-content: center;
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||||
padding: 0 16px;
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}
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.alias-tag {
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padding: 3px 10px;
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background: rgba(59, 130, 246, 0.1);
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color: #3b82f6;
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||||
border-radius: 6px;
|
||||
font-size: 12px;
|
||||
font-weight: 500;
|
||||
}
|
||||
|
||||
.detail-meta {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 12px;
|
||||
}
|
||||
|
||||
.popularity {
|
||||
font-size: 13px;
|
||||
color: var(--gg-text-secondary);
|
||||
}
|
||||
|
||||
.detail-tags {
|
||||
display: flex;
|
||||
flex-wrap: wrap;
|
||||
gap: 6px;
|
||||
justify-content: center;
|
||||
padding: 0 16px;
|
||||
}
|
||||
|
||||
.detail-actions {
|
||||
display: flex;
|
||||
gap: 10px;
|
||||
}
|
||||
|
||||
.team-btn {
|
||||
width: calc(100% - 32px);
|
||||
}
|
||||
|
||||
/* 评论区 */
|
||||
.comments-section {
|
||||
width: 100%;
|
||||
padding: 8px 16px 0;
|
||||
border-top: 8px solid var(--gg-bg);
|
||||
}
|
||||
|
||||
.comments-title {
|
||||
font-size: 15px;
|
||||
font-weight: 600;
|
||||
color: var(--gg-text);
|
||||
margin-bottom: 12px;
|
||||
}
|
||||
|
||||
.comment-form {
|
||||
background: var(--gg-bg);
|
||||
border-radius: var(--gg-radius-sm);
|
||||
padding: 12px;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
gap: 8px;
|
||||
margin-bottom: 16px;
|
||||
}
|
||||
|
||||
.rating-row {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 8px;
|
||||
}
|
||||
|
||||
.rating-label {
|
||||
font-size: 13px;
|
||||
color: var(--gg-text-secondary);
|
||||
}
|
||||
|
||||
.stars {
|
||||
display: flex;
|
||||
gap: 2px;
|
||||
}
|
||||
|
||||
.stars .van-icon {
|
||||
color: var(--gg-text-muted);
|
||||
}
|
||||
|
||||
.stars .van-icon.active {
|
||||
color: var(--gg-warning);
|
||||
}
|
||||
|
||||
.comment-input {
|
||||
background: transparent;
|
||||
padding: 0;
|
||||
}
|
||||
|
||||
.comment-form .van-button {
|
||||
align-self: flex-end;
|
||||
}
|
||||
|
||||
.comment-loading, .comment-empty {
|
||||
text-align: center;
|
||||
padding: 20px;
|
||||
font-size: 13px;
|
||||
color: var(--gg-text-muted);
|
||||
}
|
||||
|
||||
.comment-list {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
gap: 14px;
|
||||
}
|
||||
|
||||
.comment-item {
|
||||
display: flex;
|
||||
gap: 10px;
|
||||
}
|
||||
|
||||
.comment-avatar {
|
||||
width: 32px;
|
||||
height: 32px;
|
||||
border-radius: 50%;
|
||||
object-fit: cover;
|
||||
flex-shrink: 0;
|
||||
}
|
||||
|
||||
.comment-body {
|
||||
flex: 1;
|
||||
min-width: 0;
|
||||
}
|
||||
|
||||
.comment-head {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 8px;
|
||||
}
|
||||
|
||||
.comment-author {
|
||||
font-size: 13px;
|
||||
font-weight: 600;
|
||||
color: var(--gg-text);
|
||||
}
|
||||
|
||||
.comment-rating .star-filled {
|
||||
color: var(--gg-warning);
|
||||
}
|
||||
|
||||
.comment-content {
|
||||
font-size: 13px;
|
||||
color: var(--gg-text);
|
||||
line-height: 1.5;
|
||||
margin-top: 4px;
|
||||
word-break: break-word;
|
||||
}
|
||||
|
||||
.comment-time {
|
||||
font-size: 11px;
|
||||
color: var(--gg-text-muted);
|
||||
margin-top: 4px;
|
||||
}
|
||||
</style>
|
||||
Reference in New Issue
Block a user