feat: game aliases + edit permissions + scoped game select (v0.3.6)
- Add aliases field to games (json array), searchable in game library and team session - Add edit functionality inside GameDetailDialog (creator/owner/admin can modify) - Add permission control for delete/edit buttons (only visible to authorized users) - Scope GameSelectDialog to current group only - Support aliases in import/export Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
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<script setup lang="ts">
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import { ref, computed, watch } from 'vue'
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import { addGame, updateGame, getGameCoverUrl } from '@/api/games'
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import type { Game, GamePlatform } from '@/types'
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import { ElMessage } from 'element-plus'
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import { getAllPlatforms } from '@/api/games'
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import { Plus } from '@element-plus/icons-vue'
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import type { UploadFile, UploadInstance } from 'element-plus'
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const props = defineProps<{
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modelValue: boolean
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groupId: string
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game?: Game | null
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}>()
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const emit = defineEmits<{
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'update:modelValue': [value: boolean]
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'saved': []
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}>()
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const visible = computed({
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get: () => props.modelValue,
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set: (val) => emit('update:modelValue', val)
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})
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const isEdit = computed(() => !!props.game)
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const name = ref('')
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const aliasesInput = ref('')
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const platform = ref<GamePlatform | ''>('')
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const tagsInput = ref('')
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const coverFile = ref<File | null>(null)
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const coverPreview = ref('')
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const uploadRef = ref<UploadInstance>()
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const loading = ref(false)
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const platforms = getAllPlatforms()
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watch(() => props.modelValue, (val) => {
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if (val && props.game) {
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name.value = props.game.name
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aliasesInput.value = (props.game.aliases || []).join(', ')
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platform.value = props.game.platform || ''
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tagsInput.value = (props.game.tags || []).join(', ')
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coverFile.value = null
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coverPreview.value = getGameCoverUrl(props.game) || ''
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} else if (val) {
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name.value = ''
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aliasesInput.value = ''
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platform.value = ''
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tagsInput.value = ''
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coverFile.value = null
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coverPreview.value = ''
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}
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})
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function handleFileChange(uploadFile: UploadFile) {
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if (uploadFile.raw) {
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coverFile.value = uploadFile.raw
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coverPreview.value = URL.createObjectURL(uploadFile.raw)
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}
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}
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function handleFileRemove() {
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coverFile.value = null
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coverPreview.value = ''
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}
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async function handleSubmit() {
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if (!name.value.trim()) {
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ElMessage.warning('请输入游戏名称')
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return
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}
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try {
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loading.value = true
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const aliases = aliasesInput.value.split(',').map(t => t.trim()).filter(Boolean)
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const tags = tagsInput.value.split(',').map(t => t.trim()).filter(Boolean)
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if (isEdit.value && props.game) {
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await updateGame(props.game.id, {
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name: name.value.trim(),
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aliases: aliases.length > 0 ? aliases : undefined,
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platform: platform.value || undefined,
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tags: tags.length > 0 ? tags : undefined,
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coverFile: coverFile.value || undefined
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})
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ElMessage.success('修改成功')
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} else {
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await addGame(props.groupId, {
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name: name.value.trim(),
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aliases: aliases.length > 0 ? aliases : undefined,
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platform: platform.value || undefined,
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tags: tags.length > 0 ? tags : undefined,
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coverFile: coverFile.value || undefined
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})
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ElMessage.success('添加成功')
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}
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name.value = ''
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aliasesInput.value = ''
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platform.value = ''
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tagsInput.value = ''
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coverFile.value = null
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coverPreview.value = ''
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uploadRef.value?.clearFiles()
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emit('saved')
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visible.value = false
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} catch (error: any) {
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ElMessage.error(error.message || (isEdit.value ? '修改失败' : '添加失败'))
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} finally {
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loading.value = false
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}
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}
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</script>
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<template>
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<el-dialog v-model="visible" :title="isEdit ? '编辑游戏' : '添加游戏'" width="440px">
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<div class="form-fields">
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<div class="field">
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<label>游戏名称 *</label>
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<el-input v-model="name" placeholder="输入游戏名称" maxlength="100" />
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</div>
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<div class="field">
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<label>别名</label>
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<el-input v-model="aliasesInput" placeholder="逗号分隔,如: LOL,英雄联盟,撸啊撸" />
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</div>
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<div class="field">
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<label>平台</label>
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<el-select v-model="platform" placeholder="选择平台" clearable style="width: 100%">
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<el-option v-for="p in platforms" :key="p" :label="p" :value="p" />
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</el-select>
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</div>
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<div class="field">
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<label>标签</label>
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<el-input v-model="tagsInput" placeholder="逗号分隔,如: MOBA,竞技,5v5" />
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</div>
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<div class="field">
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<label>封面图</label>
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<el-upload
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ref="uploadRef"
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:auto-upload="false"
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:limit="1"
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accept="image/*"
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:on-change="handleFileChange"
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:on-remove="handleFileRemove"
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drag
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>
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<div v-if="coverPreview" class="cover-preview">
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<img :src="coverPreview" alt="封面预览" />
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</div>
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<div v-else class="upload-placeholder">
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<el-icon :size="28"><Plus /></el-icon>
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<span>点击或拖拽上传封面</span>
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</div>
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</el-upload>
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</div>
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</div>
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<template #footer>
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<el-button @click="visible = false">取消</el-button>
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<el-button type="primary" :loading="loading" @click="handleSubmit">{{ isEdit ? '保存' : '添加' }}</el-button>
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</template>
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</el-dialog>
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</template>
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<style scoped>
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.form-fields { display: flex; flex-direction: column; gap: 18px; }
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.field { display: flex; flex-direction: column; gap: 6px; }
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.field label { font-size: 13px; font-weight: 500; color: var(--gg-text-secondary); }
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.cover-preview img {
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width: 100%;
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max-height: 200px;
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object-fit: contain;
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border-radius: 6px;
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}
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.upload-placeholder {
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display: flex;
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flex-direction: column;
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align-items: center;
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gap: 8px;
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padding: 20px;
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color: var(--gg-text-muted);
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font-size: 13px;
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}
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</style>
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