Files
gamegroup2/docker-compose.uat.yml
T
congsh 01412a0a94 feat(electron): separate dev/uat build targets with isolated update channels
- Add build.dev.json to override publish.url for dev environment
- Add build:dev and build:uat scripts; each sets its own feed URL
- copy-to-nas.js now accepts env argument; outputs to
  electron-update/{dev|uat}/ locally and on NAS
- docker-compose volume mounts updated to serve from env subdirs
- Remove stale artifacts from electron-update root

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-21 15:35:07 +08:00

76 lines
1.8 KiB
YAML

services:
pocketbase-uat:
image: ghcr.io/muchobien/pocketbase:0.22.4
container_name: gamegroup-pb-uat
ports:
- "8712:8090"
volumes:
- ./backend/pb_data_uat:/pb_data
- ./backend/pb_migrations:/pb_migrations
- ./backend/pb_hooks:/pb_hooks
environment:
- GO_ENV=production
restart: unless-stopped
healthcheck:
test: ["CMD", "wget", "--no-verbose", "--tries=1", "--spider", "http://localhost:8090/api/health"]
interval: 30s
timeout: 10s
retries: 3
start_period: 40s
networks:
- gamegroup-net
livekit:
image: livekit/livekit-server:v1.10
container_name: gamegroup-livekit
ports:
- "7880:7880"
- "7881:7881/udp"
- "7882:7882/udp"
environment:
LIVEKIT_KEYS: "APIyxZGQjM2: secretNmU4ZDU3YjA0OWIxNDM4YjhlNWY3YTFjZGUzOWRi"
command: --dev --node-ip 192.168.1.14
restart: unless-stopped
networks:
- gamegroup-net
voice-token:
build:
context: ./backend/voice-token-service
container_name: gamegroup-voice-token
ports:
- "7882:7882"
environment:
- LIVEKIT_API_KEY=APIyxZGQjM2
- LIVEKIT_API_SECRET=secretNmU4ZDU3YjA0OWIxNDM4YjhlNWY3YTFjZGUzOWRi
- PB_URL=http://gamegroup-pb-uat:8090
restart: unless-stopped
depends_on:
- pocketbase-uat
networks:
- gamegroup-net
frontend-uat:
build:
context: ./frontend
dockerfile: Dockerfile
args:
NGINX_CONF: nginx.uat.conf
container_name: gamegroup-frontend-uat
ports:
- "7034:80"
volumes:
- ./electron-update/uat:/usr/share/nginx/html/electron-update
environment:
- NODE_ENV=production
restart: unless-stopped
depends_on:
- pocketbase-uat
networks:
- gamegroup-net
networks:
gamegroup-net:
driver: bridge
external: true