congsh 12b2cdbc02 fix: sync user status changes across team lifecycle
- Accept invitation: update local userStore status to in_team
- Start game: update userStore status to in_team
- End game: update userStore status to idle, simplify endGame logic
- Add $autoCancel:false to endGame session fetch

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-04-18 10:59:10 +08:00
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