d528358867
- 新增 player_blacklist collection 迁移 - 添加 PlayerTag/PlayerBlacklistEntry 类型定义和 API - 创建 PlayerBlacklistMain + CreatePlayerBlacklistDialog 组件 - BlacklistView 支持 Tab 切换游戏/玩家黑名单 - 支持搜索、标签筛选、严重程度筛选、实时订阅 Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
695 lines
17 KiB
Vue
695 lines
17 KiB
Vue
<script setup lang="ts">
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import { ref, onMounted, onUnmounted, computed, watch } from 'vue'
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import { useGroupStore } from '@/stores/group'
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import { listPlayerBlacklist, subscribePlayerBlacklist } from '@/api/playerBlacklist'
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import { deletePlayerBlacklistEntry } from '@/api/playerBlacklist'
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import { ElMessage, ElPopconfirm } from 'element-plus'
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import { pb } from '@/api/pocketbase'
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import { displayName } from '@/types'
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import { PlayerTagMap, BlacklistSeverityMap } from '@/types'
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import type { PlayerBlacklistEntry, PlayerTag, BlacklistSeverity } from '@/types'
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import CreatePlayerBlacklistDialog from './CreatePlayerBlacklistDialog.vue'
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const groupStore = useGroupStore()
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const allEntries = ref<PlayerBlacklistEntry[]>([])
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const loading = ref(false)
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const showCreate = ref(false)
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// 筛选
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const filterTag = ref<PlayerTag | ''>('')
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const filterSeverity = ref<BlacklistSeverity | ''>('')
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// 搜索
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const searchPlayerId = ref('')
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let unsubscribeFn: (() => void) | null = null
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// 按玩家ID聚合
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const groupedByPlayer = computed(() => {
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let filtered = allEntries.value
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if (searchPlayerId.value.trim()) {
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const q = searchPlayerId.value.trim().toLowerCase()
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filtered = filtered.filter(e => e.playerId.toLowerCase().includes(q))
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}
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const map = new Map<string, PlayerBlacklistEntry[]>()
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for (const entry of filtered) {
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const key = `${entry.playerId}|${entry.platform}`
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if (!map.has(key)) map.set(key, [])
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map.get(key)!.push(entry)
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}
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for (const entries of map.values()) {
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entries.sort((a, b) => new Date(b.created).getTime() - new Date(a.created).getTime())
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}
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return map
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})
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// 玩家列表(按被标记次数降序)
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const playerGroups = computed(() => {
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const groups: { playerId: string; platform: string; entries: PlayerBlacklistEntry[] }[] = []
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for (const [key, entries] of groupedByPlayer.value) {
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const [playerId, platform] = key.split('|')
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groups.push({ playerId, platform, entries })
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}
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groups.sort((a, b) => b.entries.length - a.entries.length)
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return groups
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})
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// 展开的玩家
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const expandedPlayer = ref<string | null>(null)
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async function loadEntries() {
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const groupId = groupStore.currentGroupId
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if (!groupId) return
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loading.value = true
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try {
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const options: { tag?: string; severity?: string } = {}
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if (filterTag.value) options.tag = filterTag.value
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if (filterSeverity.value) options.severity = filterSeverity.value
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allEntries.value = await listPlayerBlacklist(groupId, options)
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} catch (error) {
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console.error('加载玩家黑名单失败:', error)
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} finally {
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loading.value = false
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}
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}
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async function startSubscription() {
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const groupId = groupStore.currentGroupId
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if (!groupId) return
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unsubscribeFn = await subscribePlayerBlacklist(groupId, () => loadEntries())
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}
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function stopSubscription() {
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if (unsubscribeFn) {
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unsubscribeFn()
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unsubscribeFn = null
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}
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}
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function togglePlayer(key: string) {
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expandedPlayer.value = expandedPlayer.value === key ? null : key
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}
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function handleCreated() {
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showCreate.value = false
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loadEntries()
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}
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const currentUserId = computed(() => pb.authStore.model?.id)
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const isOwner = computed(() => groupStore.isGroupOwner)
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function canDelete(entry: PlayerBlacklistEntry): boolean {
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return entry.reporter === currentUserId.value || isOwner.value
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}
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async function handleDelete(entryId: string) {
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try {
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await deletePlayerBlacklistEntry(entryId)
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ElMessage.success('已删除')
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loadEntries()
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} catch (error: any) {
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ElMessage.error(error.message || '删除失败')
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}
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}
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function formatTime(dateStr: string): string {
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const date = new Date(dateStr)
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const now = new Date()
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const diffMs = now.getTime() - date.getTime()
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const diffMinutes = Math.floor(diffMs / (1000 * 60))
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const diffHours = Math.floor(diffMinutes / 60)
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const diffDays = Math.floor(diffHours / 24)
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if (diffDays > 30) return `${date.getMonth() + 1}月${date.getDate()}日`
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if (diffDays > 0) return `${diffDays}天前`
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if (diffHours > 0) return `${diffHours}小时前`
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if (diffMinutes > 0) return `${diffMinutes}分钟前`
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return '刚刚'
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}
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function reporterName(entry: PlayerBlacklistEntry): string {
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return entry.expand?.reporter ? displayName(entry.expand.reporter) : '未知用户'
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}
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function severityClass(severity: BlacklistSeverity): string {
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return `severity--${severity}`
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}
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onMounted(() => {
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if (groupStore.currentGroupId) {
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loadEntries()
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startSubscription()
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}
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})
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watch(() => groupStore.currentGroupId, (newId, oldId) => {
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if (newId && newId !== oldId) {
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expandedPlayer.value = null
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stopSubscription()
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loadEntries()
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startSubscription()
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}
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})
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watch([filterTag, filterSeverity], () => loadEntries())
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onUnmounted(() => stopSubscription())
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</script>
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<template>
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<div class="player-blacklist-main">
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<div class="player-blacklist-main__header">
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<h3 class="player-blacklist-main__title">玩家黑名单</h3>
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<div class="player-blacklist-main__actions">
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<div class="player-blacklist-main__filters">
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<el-input
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v-model="searchPlayerId"
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placeholder="搜索玩家ID"
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clearable
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size="small"
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class="player-blacklist-main__search"
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/>
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<el-select
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v-model="filterTag"
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placeholder="标签筛选"
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clearable
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size="small"
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class="player-blacklist-main__filter-select"
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>
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<el-option
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v-for="(label, key) in PlayerTagMap"
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:key="key"
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:label="label"
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:value="key"
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/>
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</el-select>
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<el-select
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v-model="filterSeverity"
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placeholder="严重程度"
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clearable
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size="small"
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class="player-blacklist-main__filter-select"
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>
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<el-option
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v-for="(label, key) in BlacklistSeverityMap"
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:key="key"
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:label="label"
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:value="key"
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/>
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</el-select>
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</div>
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<button class="player-blacklist-main__create-btn" @click="showCreate = true">
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<svg viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" class="player-blacklist-main__create-icon">
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<line x1="12" y1="5" x2="12" y2="19" />
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<line x1="5" y1="12" x2="19" y2="12" />
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</svg>
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标记玩家
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</button>
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</div>
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</div>
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<CreatePlayerBlacklistDialog v-model="showCreate" @created="handleCreated" />
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<!-- 玩家卡片列表 -->
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<div v-if="playerGroups.length > 0" class="player-blacklist-main__content">
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<div v-for="group in playerGroups" :key="group.playerId + group.platform" class="player-blacklist-main__player-group">
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<!-- 玩家卡片 -->
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<div class="player-card" @click="togglePlayer(group.playerId + group.platform)">
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<div class="player-card__info">
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<div class="player-card__name-row">
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<span class="player-card__name">{{ group.playerId }}</span>
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<span class="player-card__platform">{{ group.platform }}</span>
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<span class="player-card__badge">{{ group.entries.length }} 次标记</span>
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</div>
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<div class="player-card__tags">
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<span
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v-for="tag in [...new Set(group.entries.flatMap(e => e.tags))].slice(0, 4)"
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:key="tag"
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class="player-card__tag"
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>
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{{ PlayerTagMap[tag] }}
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</span>
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<span
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v-for="entry in [...new Set(group.entries.map(e => e.customTag).filter(Boolean))].slice(0, 2)"
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:key="entry"
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class="player-card__tag player-card__tag--custom"
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>
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{{ entry }}
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</span>
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</div>
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<div v-if="group.entries[0]?.description" class="player-card__desc">
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{{ group.entries[0].description }}
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</div>
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</div>
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<div class="player-card__arrow">
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<svg viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" class="player-card__arrow-icon">
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<polyline points="6 9 12 15 18 9" />
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</svg>
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</div>
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</div>
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<!-- 展开的详细记录 -->
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<div v-if="expandedPlayer === group.playerId + group.platform" class="player-blacklist-main__expanded">
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<div
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v-for="(entry, index) in group.entries"
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:key="entry.id"
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:class="['entry', { 'entry--bordered': index > 0 }]"
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>
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<div class="entry__header">
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<div class="entry__reporter">
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<div class="entry__avatar">{{ reporterName(entry).charAt(0) }}</div>
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<span class="entry__name">{{ reporterName(entry) }}</span>
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</div>
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<div class="entry__header-right">
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<span class="entry__time">{{ formatTime(entry.created) }}</span>
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<el-popconfirm
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v-if="canDelete(entry)"
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title="确定删除?"
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confirm-button-text="删除"
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cancel-button-text="取消"
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@confirm="handleDelete(entry.id)"
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>
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<template #reference>
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<button class="entry__delete-btn" title="删除" @click.stop>
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<svg viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" class="entry__delete-icon">
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<polyline points="3 6 5 6 21 6" />
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<path d="M19 6v14a2 2 0 0 1-2 2H7a2 2 0 0 1-2-2V6m3 0V4a2 2 0 0 1 2-2h4a2 2 0 0 1 2 2v2" />
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</svg>
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</button>
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</template>
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</el-popconfirm>
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</div>
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</div>
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<div class="entry__tags">
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<span v-for="tag in entry.tags" :key="tag" class="entry__tag">{{ PlayerTagMap[tag] }}</span>
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<span v-if="entry.customTag" class="entry__tag entry__tag--custom">{{ entry.customTag }}</span>
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<span class="entry__severity" :class="severityClass(entry.severity)">{{ BlacklistSeverityMap[entry.severity] }}</span>
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</div>
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<div class="entry__desc">{{ entry.description }}</div>
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</div>
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</div>
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</div>
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</div>
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<div v-else-if="loading" class="player-blacklist-main__loading">
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<p class="player-blacklist-main__loading-text">加载中...</p>
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</div>
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<div v-else class="player-blacklist-main__empty">
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<svg class="player-blacklist-main__empty-icon" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="1.5">
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<path d="M20 21v-2a4 4 0 0 0-4-4H8a4 4 0 0 0-4 4v2" />
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<circle cx="12" cy="7" r="4" />
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</svg>
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<p class="player-blacklist-main__empty-text">暂无玩家黑名单记录</p>
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<p class="player-blacklist-main__empty-hint">标记坑人的玩家,下次遇到有准备</p>
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</div>
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</div>
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</template>
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<style scoped>
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.player-blacklist-main {
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display: flex;
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flex-direction: column;
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gap: 20px;
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}
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.player-blacklist-main__header {
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display: flex;
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align-items: center;
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justify-content: space-between;
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flex-wrap: wrap;
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gap: 12px;
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}
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.player-blacklist-main__title {
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font-size: 18px;
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font-weight: 700;
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color: var(--gg-text);
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margin: 0;
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}
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.player-blacklist-main__actions {
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display: flex;
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align-items: center;
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gap: 12px;
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flex-wrap: wrap;
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}
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.player-blacklist-main__filters {
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display: flex;
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align-items: center;
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gap: 8px;
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}
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.player-blacklist-main__search {
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width: 140px;
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}
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.player-blacklist-main__filter-select {
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width: 110px;
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}
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.player-blacklist-main__create-btn {
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display: flex;
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align-items: center;
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gap: 6px;
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padding: 7px 16px;
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border: none;
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border-radius: var(--gg-radius-sm);
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background: var(--gg-primary);
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color: #ffffff;
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font-size: 13px;
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font-weight: 600;
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cursor: pointer;
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transition: opacity 0.2s;
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}
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.player-blacklist-main__create-btn:hover {
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opacity: 0.85;
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}
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.player-blacklist-main__create-icon {
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width: 16px;
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height: 16px;
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}
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.player-blacklist-main__content {
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display: flex;
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flex-direction: column;
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gap: 12px;
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}
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.player-blacklist-main__player-group {
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display: flex;
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flex-direction: column;
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}
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.player-blacklist-main__expanded {
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padding: 0 16px;
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background: var(--gg-bg-elevated);
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border: 1px solid var(--gg-border);
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border-top: none;
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border-radius: 0 0 var(--gg-radius-md) var(--gg-radius-md);
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}
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/* 玩家卡片 */
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.player-card {
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display: flex;
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align-items: center;
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justify-content: space-between;
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gap: 12px;
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background: var(--gg-bg-card);
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border: 1px solid var(--gg-border);
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border-radius: var(--gg-radius-md);
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padding: 16px 18px;
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cursor: pointer;
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transition: border-color 0.2s, box-shadow 0.2s, transform 0.15s;
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}
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.player-card:hover {
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border-color: var(--gg-primary-light);
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box-shadow: 0 0 20px rgba(5, 150, 105, 0.1);
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transform: translateY(-1px);
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}
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.player-card__info {
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flex: 1;
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min-width: 0;
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display: flex;
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flex-direction: column;
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gap: 8px;
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}
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.player-card__name-row {
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display: flex;
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align-items: center;
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gap: 10px;
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}
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.player-card__name {
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font-size: 15px;
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font-weight: 600;
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color: var(--gg-text);
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overflow: hidden;
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text-overflow: ellipsis;
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white-space: nowrap;
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}
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.player-card__platform {
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flex-shrink: 0;
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padding: 1px 8px;
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border-radius: 10px;
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font-size: 11px;
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font-weight: 600;
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background: rgba(99, 102, 241, 0.1);
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color: #6366f1;
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}
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.player-card__badge {
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flex-shrink: 0;
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padding: 1px 8px;
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border-radius: 10px;
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font-size: 11px;
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font-weight: 600;
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background: rgba(239, 68, 68, 0.1);
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color: var(--gg-danger);
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}
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.player-card__tags {
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display: flex;
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align-items: center;
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gap: 6px;
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flex-wrap: wrap;
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}
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.player-card__tag {
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padding: 2px 8px;
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border-radius: 6px;
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font-size: 11px;
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font-weight: 600;
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line-height: 18px;
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background: rgba(245, 158, 11, 0.1);
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color: var(--gg-warning);
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}
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.player-card__tag--custom {
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background: rgba(99, 102, 241, 0.1);
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color: #6366f1;
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}
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.player-card__desc {
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font-size: 13px;
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color: var(--gg-text-secondary);
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line-height: 1.5;
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overflow: hidden;
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text-overflow: ellipsis;
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display: -webkit-box;
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-webkit-line-clamp: 2;
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-webkit-box-orient: vertical;
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}
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.player-card__arrow {
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flex-shrink: 0;
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display: flex;
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align-items: center;
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}
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.player-card__arrow-icon {
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width: 18px;
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height: 18px;
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color: var(--gg-text-muted);
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transition: transform 0.2s;
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}
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.player-card:hover .player-card__arrow-icon {
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color: var(--gg-primary);
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}
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|
||
/* 记录条目 */
|
||
.entry {
|
||
padding: 12px 0;
|
||
}
|
||
|
||
.entry--bordered {
|
||
border-top: 1px solid var(--gg-border);
|
||
}
|
||
|
||
.entry__header {
|
||
display: flex;
|
||
align-items: center;
|
||
justify-content: space-between;
|
||
margin-bottom: 8px;
|
||
}
|
||
|
||
.entry__reporter {
|
||
display: flex;
|
||
align-items: center;
|
||
gap: 8px;
|
||
}
|
||
|
||
.entry__avatar {
|
||
width: 28px;
|
||
height: 28px;
|
||
border-radius: 50%;
|
||
background: var(--gg-primary);
|
||
color: #ffffff;
|
||
font-size: 12px;
|
||
font-weight: 600;
|
||
display: flex;
|
||
align-items: center;
|
||
justify-content: center;
|
||
flex-shrink: 0;
|
||
}
|
||
|
||
.entry__name {
|
||
font-size: 13px;
|
||
font-weight: 500;
|
||
color: var(--gg-text);
|
||
}
|
||
|
||
.entry__header-right {
|
||
display: flex;
|
||
align-items: center;
|
||
gap: 8px;
|
||
}
|
||
|
||
.entry__time {
|
||
font-size: 12px;
|
||
color: var(--gg-text-muted);
|
||
}
|
||
|
||
.entry__delete-btn {
|
||
display: flex;
|
||
align-items: center;
|
||
justify-content: center;
|
||
width: 28px;
|
||
height: 28px;
|
||
border: none;
|
||
border-radius: var(--gg-radius-sm);
|
||
background: transparent;
|
||
color: var(--gg-text-muted);
|
||
cursor: pointer;
|
||
transition: color 0.2s, background 0.2s;
|
||
}
|
||
|
||
.entry__delete-btn:hover {
|
||
color: var(--gg-danger);
|
||
background: rgba(239, 68, 68, 0.08);
|
||
}
|
||
|
||
.entry__delete-icon {
|
||
width: 16px;
|
||
height: 16px;
|
||
}
|
||
|
||
.entry__tags {
|
||
display: flex;
|
||
align-items: center;
|
||
gap: 6px;
|
||
margin-bottom: 8px;
|
||
flex-wrap: wrap;
|
||
}
|
||
|
||
.entry__tag {
|
||
padding: 2px 8px;
|
||
border-radius: 6px;
|
||
font-size: 11px;
|
||
font-weight: 600;
|
||
line-height: 18px;
|
||
background: rgba(245, 158, 11, 0.1);
|
||
color: var(--gg-warning);
|
||
}
|
||
|
||
.entry__tag--custom {
|
||
background: rgba(99, 102, 241, 0.1);
|
||
color: #6366f1;
|
||
}
|
||
|
||
.entry__severity {
|
||
padding: 2px 8px;
|
||
border-radius: 6px;
|
||
font-size: 11px;
|
||
font-weight: 600;
|
||
line-height: 18px;
|
||
}
|
||
|
||
.severity--mild {
|
||
background: rgba(16, 185, 129, 0.1);
|
||
color: var(--gg-success);
|
||
}
|
||
|
||
.severity--medium {
|
||
background: rgba(245, 158, 11, 0.1);
|
||
color: var(--gg-warning);
|
||
}
|
||
|
||
.severity--severe {
|
||
background: rgba(239, 68, 68, 0.1);
|
||
color: var(--gg-danger);
|
||
}
|
||
|
||
.entry__desc {
|
||
font-size: 13px;
|
||
color: var(--gg-text-secondary);
|
||
line-height: 1.6;
|
||
}
|
||
|
||
/* 加载/空状态 */
|
||
.player-blacklist-main__loading {
|
||
display: flex;
|
||
justify-content: center;
|
||
padding: 40px 20px;
|
||
}
|
||
|
||
.player-blacklist-main__loading-text {
|
||
font-size: 14px;
|
||
color: var(--gg-text-muted);
|
||
}
|
||
|
||
.player-blacklist-main__empty {
|
||
display: flex;
|
||
flex-direction: column;
|
||
align-items: center;
|
||
justify-content: center;
|
||
padding: 48px 20px;
|
||
text-align: center;
|
||
}
|
||
|
||
.player-blacklist-main__empty-icon {
|
||
width: 48px;
|
||
height: 48px;
|
||
color: var(--gg-text-muted);
|
||
margin-bottom: 12px;
|
||
opacity: 0.5;
|
||
}
|
||
|
||
.player-blacklist-main__empty-text {
|
||
font-size: 15px;
|
||
font-weight: 600;
|
||
color: var(--gg-text-secondary);
|
||
margin: 0 0 4px;
|
||
}
|
||
|
||
.player-blacklist-main__empty-hint {
|
||
font-size: 13px;
|
||
color: var(--gg-text-muted);
|
||
margin: 0;
|
||
}
|
||
|
||
@media (max-width: 640px) {
|
||
.player-blacklist-main__header {
|
||
flex-direction: column;
|
||
align-items: flex-start;
|
||
}
|
||
|
||
.player-blacklist-main__search {
|
||
width: 100px;
|
||
}
|
||
|
||
.player-blacklist-main__filter-select {
|
||
width: 90px;
|
||
}
|
||
}
|
||
</style>
|