Files
gamegroup2/docker-compose.backend.yml
T
congsh 802712c662 feat: complete Phase 1 - game library, lifecycle, realtime sync
- Seed 33 popular games across 5 platforms via admin API script
- Add GameDetailDialog with game info and quick-team button
- Update GamesLibrary with game card click to open detail dialog
- Update Home hot games to open detail dialog instead of navigating
- Rewrite invitation accept: frontend auto-joins team + updates status
- Add user status reset on team dissolution (endGame)
- Add start game / dissolve buttons to TeamSessionPanel lifecycle
- Integrate realtime subscriptions in GroupView and Layout
- Add notification store realtime invitation listener
- Add placeholder images for game covers and avatars
- Remove Go hooks, add JS hooks placeholder + Docker mount

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-04-17 20:23:39 +08:00

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YAML

services:
pocketbase:
image: ghcr.io/muchobien/pocketbase:0.22.4
container_name: gamegroup-pb
ports:
- "8711:8090"
volumes:
- ./backend/pb_data:/pb_data
- ./backend/pb_migrations:/pb_migrations
- ./backend/pb_hooks:/pb_hooks
environment:
- GO_ENV=production
restart: unless-stopped
healthcheck:
test: ["CMD", "wget", "--no-verbose", "--tries=1", "--spider", "http://localhost:8090/api/health"]
interval: 30s
timeout: 10s
retries: 3
start_period: 40s
networks:
- gamegroup-net
networks:
gamegroup-net:
driver: bridge