Logo
Explore Help
Register Sign In
congsh/text-adventure-game
1
0
Fork 0
You've already forked text-adventure-game
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
16223c89a542ea4d360566e04fefbec0c3bd6520
text-adventure-game/.claude/agents/module-division.md

6 lines
190 B
Markdown
Raw Normal View History

Initial commit: Text Adventure Game Features: - Combat system with AP/EP hit calculation and three-layer defense - Auto-combat/farming mode - Item system with stacking support - Skill system with levels, milestones, and parent skill sync - Shop system with dynamic pricing - Inventory management with bulk selling - Event system - Game loop with offline earnings - Save/Load system Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-21 17:13:51 +08:00
---
name: module-division
description: 将代码划分为测试模块
model: sonnet
---
分析代码库并将其划分为单元测试的逻辑模块。定义清晰的模块边界和职责。
Reference in New Issue Copy Permalink
Powered by Gitea Version: 1.25.4 Page: 16ms Template: 2ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API