Initial commit: Text Adventure Game

Features:
- Combat system with AP/EP hit calculation and three-layer defense
- Auto-combat/farming mode
- Item system with stacking support
- Skill system with levels, milestones, and parent skill sync
- Shop system with dynamic pricing
- Inventory management with bulk selling
- Event system
- Game loop with offline earnings
- Save/Load system

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
This commit is contained in:
Claude
2026-01-21 17:13:51 +08:00
commit cb412544e9
90 changed files with 17149 additions and 0 deletions

View File

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<template>
<view class="filter-tabs">
<view
v-for="tab in tabs"
:key="tab.id"
class="filter-tabs__item"
:class="{ 'filter-tabs__item--active': modelValue === tab.id }"
@click="$emit('update:modelValue', tab.id)"
>
<text>{{ tab.label }}</text>
</view>
</view>
</template>
<script setup>
defineProps({
tabs: { type: Array, default: () => [] },
modelValue: { type: String, default: '' }
})
defineEmits(['update:modelValue'])
</script>
<style lang="scss" scoped>
.filter-tabs {
display: flex;
gap: 8rpx;
padding: 8rpx;
flex-wrap: wrap;
&__item {
padding: 12rpx 20rpx;
border-radius: 8rpx;
background-color: $bg-tertiary;
color: $text-secondary;
font-size: 24rpx;
transition: all 0.2s;
&:active {
transform: scale(0.95);
}
&--active {
background-color: $accent;
color: $bg-primary;
}
}
}
</style>