Initial commit: Text Adventure Game
Features: - Combat system with AP/EP hit calculation and three-layer defense - Auto-combat/farming mode - Item system with stacking support - Skill system with levels, milestones, and parent skill sync - Shop system with dynamic pricing - Inventory management with bulk selling - Event system - Game loop with offline earnings - Save/Load system Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
This commit is contained in:
49
components/layout/Drawer.vue
Normal file
49
components/layout/Drawer.vue
Normal file
@@ -0,0 +1,49 @@
|
||||
<template>
|
||||
<view v-if="visible" class="drawer" @click="handleMaskClick">
|
||||
<view class="drawer__content" :style="{ width }" @click.stop>
|
||||
<slot></slot>
|
||||
</view>
|
||||
</view>
|
||||
</template>
|
||||
|
||||
<script setup>
|
||||
const props = defineProps({
|
||||
visible: Boolean,
|
||||
width: { type: String, default: '600rpx' }
|
||||
})
|
||||
|
||||
const emit = defineEmits(['close'])
|
||||
|
||||
function handleMaskClick() {
|
||||
emit('close')
|
||||
}
|
||||
</script>
|
||||
|
||||
<style lang="scss" scoped>
|
||||
.drawer {
|
||||
position: fixed;
|
||||
top: 0;
|
||||
left: 0;
|
||||
right: 0;
|
||||
bottom: 0;
|
||||
background-color: rgba(0,0,0,0.6);
|
||||
z-index: 999;
|
||||
|
||||
&__content {
|
||||
position: absolute;
|
||||
top: 0;
|
||||
right: 0;
|
||||
bottom: 0;
|
||||
background-color: $bg-secondary;
|
||||
border-left: 1rpx solid $border-color;
|
||||
animation: slideIn 0.3s ease;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
}
|
||||
}
|
||||
|
||||
@keyframes slideIn {
|
||||
from { transform: translateX(100%); }
|
||||
to { transform: translateX(0); }
|
||||
}
|
||||
</style>
|
||||
Reference in New Issue
Block a user