Initial commit: Text Adventure Game

Features:
- Combat system with AP/EP hit calculation and three-layer defense
- Auto-combat/farming mode
- Item system with stacking support
- Skill system with levels, milestones, and parent skill sync
- Shop system with dynamic pricing
- Inventory management with bulk selling
- Event system
- Game loop with offline earnings
- Save/Load system

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
This commit is contained in:
Claude
2026-01-21 17:13:51 +08:00
commit cb412544e9
90 changed files with 17149 additions and 0 deletions

View File

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<template>
<view v-if="visible" class="drawer" @click="handleMaskClick">
<view class="drawer__content" :style="{ width }" @click.stop>
<slot></slot>
</view>
</view>
</template>
<script setup>
const props = defineProps({
visible: Boolean,
width: { type: String, default: '600rpx' }
})
const emit = defineEmits(['close'])
function handleMaskClick() {
emit('close')
}
</script>
<style lang="scss" scoped>
.drawer {
position: fixed;
top: 0;
left: 0;
right: 0;
bottom: 0;
background-color: rgba(0,0,0,0.6);
z-index: 999;
&__content {
position: absolute;
top: 0;
right: 0;
bottom: 0;
background-color: $bg-secondary;
border-left: 1rpx solid $border-color;
animation: slideIn 0.3s ease;
display: flex;
flex-direction: column;
}
}
@keyframes slideIn {
from { transform: translateX(100%); }
to { transform: translateX(0); }
}
</style>