Initial commit: Text Adventure Game

Features:
- Combat system with AP/EP hit calculation and three-layer defense
- Auto-combat/farming mode
- Item system with stacking support
- Skill system with levels, milestones, and parent skill sync
- Shop system with dynamic pricing
- Inventory management with bulk selling
- Event system
- Game loop with offline earnings
- Save/Load system

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
This commit is contained in:
Claude
2026-01-21 17:13:51 +08:00
commit cb412544e9
90 changed files with 17149 additions and 0 deletions

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tests/setup.js Normal file
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/**
* Vitest 测试环境配置
*/
import { vi } from 'vitest'
import { config } from '@vue/test-utils'
// Mock uni API
global.uni = {
setStorageSync: vi.fn(() => true),
getStorageSync: vi.fn(() => null),
removeStorageSync: vi.fn(() => true),
getSystemInfoSync: vi.fn(() => ({
platform: 'h5',
system: 'test'
}))
}
// Vue Test Utils 全局配置
config.global.stubs = {
transition: false,
'transition-group': false
}
config.global.mocks = {
$t: (key) => key
}