// 物品配置 // Phase 5 内容扩展 - 更多物品 export const ITEM_CONFIG = { // ===== 武器 ===== wooden_stick: { id: 'wooden_stick', name: '木棍', type: 'weapon', subtype: 'one_handed', icon: '🪵', baseValue: 10, baseDamage: 5, attackSpeed: 1.0, quality: 100, unlockSkill: 'stick_mastery', description: '一根粗糙的木棍,至少比空手强。' }, rusty_sword: { id: 'rusty_sword', name: '生锈铁剑', type: 'weapon', subtype: 'sword', icon: '🗡️', baseValue: 100, baseDamage: 12, attackSpeed: 1.1, quality: 50, unlockSkill: 'sword_mastery', stats: { critRate: 2 }, description: '一把生锈的铁剑,虽然旧了但依然锋利。' }, iron_sword: { id: 'iron_sword', name: '铁剑', type: 'weapon', subtype: 'sword', icon: '⚔️', baseValue: 500, baseDamage: 25, attackSpeed: 1.2, quality: 100, unlockSkill: 'sword_mastery', stats: { critRate: 5 }, description: '一把精工打造的铁剑。' }, wooden_club: { id: 'wooden_club', name: '木棒', type: 'weapon', subtype: 'blunt', icon: '🏏', baseValue: 30, baseDamage: 8, attackSpeed: 0.9, quality: 80, unlockSkill: 'blunt_mastery', description: '一根粗大的木棒,攻击力强但速度慢。' }, stone_axe: { id: 'stone_axe', name: '石斧', type: 'weapon', subtype: 'axe', icon: '🪓', baseValue: 80, baseDamage: 18, attackSpeed: 0.8, quality: 60, unlockSkill: 'axe_mastery', stats: { critRate: 3 }, description: '用石头打磨成的斧头,笨重但有效。' }, hunter_bow: { id: 'hunter_bow', name: '猎弓', type: 'weapon', subtype: 'ranged', icon: '🏹', baseValue: 200, baseDamage: 15, attackSpeed: 1.3, quality: 90, unlockSkill: 'archery', stats: { accuracy: 10 }, description: '猎人使用的弓,可以远程攻击。' }, // ===== 防具 ===== rag_armor: { id: 'rag_armor', name: '破布护甲', type: 'armor', subtype: 'light', icon: '👕', baseValue: 20, defense: 3, quality: 50, description: '用破布拼凑成的简易护甲。' }, leather_armor: { id: 'leather_armor', name: '皮甲', type: 'armor', subtype: 'light', icon: '🦺', baseValue: 150, defense: 8, quality: 100, stats: { evasion: 5 }, description: '用兽皮制成的轻甲,提供基础保护。' }, iron_armor: { id: 'iron_armor', name: '铁甲', type: 'armor', subtype: 'heavy', icon: '🛡️', baseValue: 800, defense: 20, quality: 100, stats: { maxStamina: -10 }, // 重量影响耐力 description: '铁制重甲,防御力强但会影响行动。' }, // ===== 盾牌 ===== wooden_shield: { id: 'wooden_shield', name: '木盾', type: 'shield', icon: '🛡️', baseValue: 50, defense: 5, blockRate: 10, quality: 80, description: '简单的木制盾牌。' }, iron_shield: { id: 'iron_shield', name: '铁盾', type: 'shield', icon: '🛡️', baseValue: 300, defense: 12, blockRate: 20, quality: 100, description: '坚固的铁制盾牌。' }, // ===== 饰品 ===== lucky_ring: { id: 'lucky_ring', name: '幸运戒指', type: 'accessory', icon: '💍', baseValue: 200, quality: 100, stats: { critRate: 5, fleeRate: 5 }, description: '一枚带来幸运的戒指。' }, // ===== 消耗品 - 食物 ===== bread: { id: 'bread', name: '面包', type: 'consumable', subtype: 'food', icon: '🍞', baseValue: 10, effect: { stamina: 20, health: 5 }, description: '普通的面包,可以恢复耐力和少量生命。', stackable: true, maxStack: 99 }, meat: { id: 'meat', name: '肉干', type: 'consumable', subtype: 'food', icon: '🥩', baseValue: 15, effect: { stamina: 35, health: 10 }, description: '风干的肉,营养丰富。', stackable: true, maxStack: 50 }, cooked_meat: { id: 'cooked_meat', name: '烤肉', type: 'consumable', subtype: 'food', icon: '🍖', baseValue: 25, effect: { stamina: 50, health: 20 }, description: '烤制的肉,美味又营养。', stackable: true, maxStack: 50 }, fresh_water: { id: 'fresh_water', name: '清水', type: 'consumable', subtype: 'drink', icon: '💧', baseValue: 5, effect: { stamina: 10, sanity: 5 }, description: '干净的清水,解渴提神。', stackable: true, maxStack: 99 }, // ===== 消耗品 - 药品 ===== healing_herb: { id: 'healing_herb', name: '草药', type: 'consumable', subtype: 'medicine', icon: '🌿', baseValue: 15, effect: { health: 20 }, description: '常见的治疗草药,可以恢复生命值。', stackable: true, maxStack: 99 }, bandage: { id: 'bandage', name: '绷带', type: 'consumable', subtype: 'medicine', icon: '🩹', baseValue: 20, effect: { health: 30, stamina: 5 }, description: '急救用的绷带,可以止血。', stackable: true, maxStack: 50 }, health_potion_small: { id: 'health_potion_small', name: '小治疗药水', type: 'consumable', subtype: 'medicine', icon: '🧪', baseValue: 50, effect: { health: 50 }, description: '小瓶治疗药水,快速恢复生命值。', stackable: true, maxStack: 20 }, health_potion: { id: 'health_potion', name: '治疗药水', type: 'consumable', subtype: 'medicine', icon: '🧪', baseValue: 150, effect: { health: 100 }, description: '治疗药水,大幅恢复生命值。', stackable: true, maxStack: 10 }, // ===== 书籍 ===== old_book: { id: 'old_book', name: '破旧书籍', type: 'book', icon: '📖', baseValue: 50, readingTime: 60, expReward: { reading: 10 }, completionBonus: null, description: '一本破旧的书籍,记录着一些基础知识。', consumable: false }, survival_guide: { id: 'survival_guide', name: '生存指南', type: 'book', icon: '📕', baseValue: 100, readingTime: 120, expReward: { reading: 25, survival_instinct: 5 }, completionBonus: { maxStamina: 10 }, description: '荒野生存技巧指南。', consumable: false }, combat_manual: { id: 'combat_manual', name: '战斗手册', type: 'book', icon: '📗', baseValue: 150, readingTime: 180, expReward: { reading: 30 }, completionBonus: { critRate: 3 }, description: '记录战斗技巧的手册。', consumable: false }, herbalism_book: { id: 'herbalism_book', name: '草药图鉴', type: 'book', icon: '📙', baseValue: 120, readingTime: 150, expReward: { reading: 20, herbalism: 10 }, completionBonus: null, description: '识别和采集草药的图鉴。', consumable: false }, // ===== 素材 ===== dog_skin: { id: 'dog_skin', name: '狗皮', type: 'material', icon: '🐕', baseValue: 5, description: '野狗的皮毛,可以用来制作简单装备。', stackable: true, maxStack: 99 }, wolf_fang: { id: 'wolf_fang', name: '狼牙', type: 'material', icon: '🦷', baseValue: 20, description: '锋利的狼牙,可用于制作武器。', stackable: true, maxStack: 99 }, bat_wing: { id: 'bat_wing', name: '蝙蝠翼', type: 'material', icon: '🦇', baseValue: 15, description: '蝙蝠的翅膀,有特殊用途。', stackable: true, maxStack: 99 }, leather: { id: 'leather', name: '皮革', type: 'material', icon: '🟤', baseValue: 30, description: '加工过的兽皮,可用于制作装备。', stackable: true, maxStack: 99 }, iron_ore: { id: 'iron_ore', name: '铁矿石', type: 'material', icon: '⛰️', baseValue: 50, description: '含铁的矿石,可以提炼金属。', stackable: true, maxStack: 99 }, rare_gem: { id: 'rare_gem', name: '稀有宝石', type: 'material', icon: '💎', baseValue: 500, description: '闪闪发光的宝石,价值不菲。', stackable: true, maxStack: 10 }, // ===== 货币 ===== copper_coin: { id: 'copper_coin', name: '铜币', type: 'currency', icon: '🪙', baseValue: 1, description: '通用的货币单位。', stackable: true, maxStack: 9999 }, // ===== 关键道具 ===== basement_key: { id: 'basement_key', name: '地下室钥匙', type: 'key', icon: '🔑', baseValue: 0, description: '一把生锈的钥匙,上面刻着「B」字母。', stackable: false }, cave_key: { id: 'cave_key', name: '洞穴钥匙', type: 'key', icon: '🗝️', baseValue: 0, description: '开启深处洞穴的钥匙。', stackable: false }, mystic_key: { id: 'mystic_key', name: '神秘钥匙', type: 'key', icon: '🔮', baseValue: 1000, description: '一把散发着神秘光芒的钥匙,似乎能打开某扇重要的门。', stackable: false, keyItem: true }, // ===== 特殊物品 ===== bomb: { id: 'bomb', name: '炸弹', type: 'special', subtype: 'explosive', icon: '💣', baseValue: 100, description: '可以造成范围伤害的爆炸物,在战斗中特别有效。', stackable: true, maxStack: 10, effect: { damage: 50, radius: 1 }, consumable: true }, bible: { id: 'bible', name: '圣经', type: 'special', icon: '📿', baseValue: 0, description: '一本神圣的书籍,可以用来祈祷。', stackable: false, effect: { sanity: 10 } } } /** * 获取物品商店分类 * @returns {Object} 分类列表 */ export const ITEM_CATEGORIES = { weapon: { id: 'weapon', name: '武器', icon: '⚔️' }, armor: { id: 'armor', name: '防具', icon: '🛡️' }, shield: { id: 'shield', name: '盾牌', icon: '🛡️' }, accessory: { id: 'accessory', name: '饰品', icon: '💍' }, consumable: { id: 'consumable', name: '消耗品', icon: '🧪' }, book: { id: 'book', name: '书籍', icon: '📖' }, material: { id: 'material', name: '素材', icon: '📦' }, key: { id: 'key', name: '钥匙', icon: '🔑' }, special: { id: 'special', name: '特殊', icon: '✨' } }