// 物品配置 export const ITEM_CONFIG = { // 武器 wooden_stick: { id: 'wooden_stick', name: '木棍', type: 'weapon', subtype: 'one_handed', icon: '🪵', baseValue: 10, // 基础价值(铜币) baseDamage: 5, attackSpeed: 1.0, quality: 100, // 默认品质 unlockSkill: 'stick_mastery', description: '一根粗糙的木棍,至少比空手强。' }, // 消耗品 bread: { id: 'bread', name: '面包', type: 'consumable', subtype: 'food', icon: '🍞', baseValue: 10, effect: { stamina: 20 }, description: '普通的面包,可以恢复耐力。', stackable: true, maxStack: 99 }, healing_herb: { id: 'healing_herb', name: '草药', type: 'consumable', subtype: 'medicine', icon: '🌿', baseValue: 15, effect: { health: 15 }, description: '常见的治疗草药,可以恢复生命值。', stackable: true, maxStack: 99 }, // 书籍 old_book: { id: 'old_book', name: '破旧书籍', type: 'book', icon: '📖', baseValue: 50, readingTime: 60, // 秒 expReward: { reading: 10 }, completionBonus: null, description: '一本破旧的书籍,记录着一些基础知识。', consumable: false // 书籍不消耗 }, // 素材 dog_skin: { id: 'dog_skin', name: '狗皮', type: 'material', icon: '🐕', baseValue: 5, description: '野狗的皮毛,可以用来制作简单装备。', stackable: true, maxStack: 99 }, // 关键道具 basement_key: { id: 'basement_key', name: '地下室钥匙', type: 'key', icon: '🔑', baseValue: 0, description: '一把生锈的钥匙,上面刻着「B」字母。', stackable: false } }