Features: - Combat system with AP/EP hit calculation and three-layer defense - Auto-combat/farming mode - Item system with stacking support - Skill system with levels, milestones, and parent skill sync - Shop system with dynamic pricing - Inventory management with bulk selling - Event system - Game loop with offline earnings - Save/Load system Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
198 B
198 B
name, description, model
| name | description | model |
|---|---|---|
| foreach-loop-start | 初始化foreach循环处理步骤 | sonnet |
初始化foreach循环以按顺序处理每个开发步骤。跟踪当前步骤索引和总步骤数。