Features: - Combat system with AP/EP hit calculation and three-layer defense - Auto-combat/farming mode - Item system with stacking support - Skill system with levels, milestones, and parent skill sync - Shop system with dynamic pricing - Inventory management with bulk selling - Event system - Game loop with offline earnings - Save/Load system Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
18 lines
427 B
JavaScript
18 lines
427 B
JavaScript
export default {
|
|
testEnvironment: 'node',
|
|
transform: {},
|
|
moduleNameMapper: {
|
|
'^@/(.*)$': '<rootDir>/$1',
|
|
'^@/components$': '<rootDir>/components',
|
|
'^@/config$': '<rootDir>/config',
|
|
'^@/store$': '<rootDir>/store',
|
|
'^@/utils$': '<rootDir>/utils'
|
|
},
|
|
testMatch: ['**/tests/**/*.{spec,test}.{js,mjs}'],
|
|
collectCoverageFrom: [
|
|
'store/**/*.js',
|
|
'utils/**/*.js',
|
|
'!**/node_modules/**'
|
|
]
|
|
}
|