Features: - Combat system with AP/EP hit calculation and three-layer defense - Auto-combat/farming mode - Item system with stacking support - Skill system with levels, milestones, and parent skill sync - Shop system with dynamic pricing - Inventory management with bulk selling - Event system - Game loop with offline earnings - Save/Load system Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
22 lines
692 B
JavaScript
22 lines
692 B
JavaScript
import { defineConfig } from 'vitest/config'
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import { fileURLToPath } from 'node:url'
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export default defineConfig({
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test: {
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globals: true,
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environment: 'node',
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include: ['tests/**/*.{test,spec}.{js,mjs,cjs}'],
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exclude: ['node_modules/', 'dist/', 'unpackage/'],
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testTimeout: 10000
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},
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resolve: {
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alias: {
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'@': fileURLToPath(new URL('./', import.meta.url)),
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'@/components': fileURLToPath(new URL('./components', import.meta.url)),
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'@/config': fileURLToPath(new URL('./config', import.meta.url)),
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'@/store': fileURLToPath(new URL('./store', import.meta.url)),
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'@/utils': fileURLToPath(new URL('./utils', import.meta.url))
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}
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}
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})
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